@;@ RHP_name: The Scary Bats @;@ For: The L.O.R.D. Cavern v1.5b+ @;@ Written_by: Donald Tidmore @;@ Purpose: Testing different RHP Codes @;@ Fidonet Email: 1:/123/450 @;@ Email: ktidmore@bellsouth.net, donald.tidmore@usa.net @;@ URL: http://camelot.legendarydragons.com/Scripts/ @;@ @;@@PROGRAM@ LORDCAVE @;@@VERSION@ 1.80 @;@@NAME@ The Scary Bats @;@PERCENT@ 80 @;@@SCRIPTVERSION@ 1.20 @SHOW@ `#You are walking in the `$Underground Cavern `#when you see several `#scary-looking `9Bats `#hanging from the `%roof `#not far ahead. `! Should you try to run past them?, `$`n `l @YESNO@ @##N `#You decide to take another route. `! Your `%Wisdom `!is rewarded. @EXPERIENCE@ +LEVEL*300 @;@ Rewrote Experience statement syntax 03/29/2008. `% You discover a small pile of `$Gold Coins! `#And you quickly add them to your pouch. @GOLD@ +LEVEL*500 @;@ Rewrote Gold statement syntax 03/29/2008. `%You happen across a small pile of `@Emeralds! @GEMS@ +5 @MORE@ `%Quickly you snatch them up, and ... `$ The gems magically enhance your `@Defense power. @DEFENSE@ +8 `!You feel the protective power of your `#`a `$increase. @GOTO@ @#ENDING @##Y `#T`%he bats never see you! You quickly pass under them safely. `# However, some of the bats start flying around you. `#Scared that you'll get bitten, you wet yourself. `% Very un-charming behavior. Looks like you LOSE some `#Charm. @VARIABLE1@ =CHARM%5 @CHARM@ -VARIABLE1 `%You manage to snag your `2Gems pouch `%on a rock, and `%some `#Gems `%fell out of it. @GEMS@ -LEVEL*3 @;@ Rewrote Gems statement syntax 03/29/2008. `%You trip over another rock, and lose some `2Gold. @GOLD@ -LEVEL*600 @;@ Rewrote Gold statement syntax 03/29/2008. @#ENDING @END@ @;@ 06/14/03: Minor editing, indentation of some lines. @;@ 06/14: Display player's name in yellow, in opening line. @;@ 06/14: Display line with player's Armour Name. @;@ 06/15: Gems loss. Changed to 3 Gems * Level. @;@ 06/15: Small Gold loss added. 600 coins * level. @;@ 06/17: Changed title of script to "The Scary Bats". @;@ 06/20 Note: In order for RHPTest to process GEMS code properly @;@ in script, it is necessary to use 1.5a for VERSION code. @;@ Otherwise, Rhptest reports Gems going into negative value range. @;@ 07/01: Added code to give player 5 Gems. v1.06 @;@ Changed defense reward to 8 points, from 5 points. @;@ Increased experience reward to 300 * level. @;@ 11/05/03: Removed version number from RHP_Name line. @;@ 04/21/2007: Updated email info in headers. @;@ 06/11/2007: revised headers. Changed to v1.09. @;@ 06/27/2007: Replaced web-site URL line. @;@ 03/29/2008: Changed to use new RHP codes syntax. v1.10 @;@ Added SHOW RHP Command statement. @;@ 06/08/08: Fixed percentage statements. v1.12 @;@ 09/04/09: Revised to use v1.20 @;@ 11/30/09: Changed VERSION to 1.80. No SCRIPTVERSION change.