          The Forest Outhouse v2.50 LORD IGM

          -- A Castle Camelot LORD Apps production --

          Copyright (C) 2002-2005 by Donald Glenn Tidmore.
          ===========================================

          ** v2.00 officially released on:  Apr. 03, 2003.
          ** v2.10 officially released on:  May 13, 2003.
          ** v2.20 officially released on:  November 08, 2003.

         ==================================================
         Final Compile Date - v2.50:  June 11, 2005.

         v2.50:  Officially released on June 11, 2005
                on Castle Camelot, Camelot LordNews FDN,
                Tech'N Software, BBS Archives, Fidotel BBS,
                and NightFall Games web-site servers.

         --------------------------------------------
         ** This IGM is NOT for use with LORD/32 Beta.
=================================================================


          Compiled with Borland Pascal v7.01.
          Uses DDIGM v1.01 by Steven Lorenz.

          Uses LORD Code library routines created by
          Charlie Wardick and by Jason Brown.
          ====================================================

    This game is Freeware.  I write/develop LORD programs as a hobby,
    and to revive old programs for old LORD author friends who either
    want a new home for their programs, or assistance updating them.

Primary Download links:
-----------------------

Camelot LordNews FDN:
http://www.filegate.net/camelot/lordfile/outh250.zip

Castle Camelot:
http://www.fidotel.com/public/camelot/LordApps/outh250.zip
============================================================

                                             
INTRODUCTION:
------------
    The original Outhouse IGM was a "once a day" LORD IGM, where
    the user finally got to do what we do every day -- use a
    bathroom.  By visiting the Outhouse, you can either (lose 1
    Forest Fight and gain 2 Charm points) or (Get a 50/50 chance
    at either losing 1 Charm or Gaining 2 Charm points.

    The newer components of Forest Outhouse are revised versions
    of adventures from L.O.R.D. Cavern, used with Jason Brown's
    permission, reset into a Forest setting;  and brand new events
    written by myself.  The first new event is meeting a Sexy Genie.

    The user may spend time in the Forest looking around until
    their Forest Searches quota is used up, or they choose to
    leave.  No one will be killed in the IGM, but they may leave
    severely wounded if very unlucky.

    Forest Searches settings:  As of v2.10, the IGM allows you to
    use up to 127 daily searches, with a defaultl setting of 75.
    Daily Searches are configured in the setup program's Extra
    Configuration Menu.

    No one will be killed using any version of this IGM, through
    v2.50, *UNLESS* it is done via an RHP Script.  My own RHP
    scripts, do not use the @KILL@ RHP code.  However the player
    CAN get severe Hit-points injury through normal usage of the
    IGM.

    In v2.20+, sysops may choose value in 1-10 range for adoptions
    allowed per visit.  Once player has 100+ kids, no adoptions are
    allowed for them.  Instead they are granted Experience Points
    if they chose to do an adoption.  If you reject the orphan, you
    are penalized up to 200 Charm points for cruelty to children.

    Once player has adopted 10 children during a day's visits, as of
    09/21/2004, no further adoptions are allowed until the next day.
    Effective as of v2.21, IGM now tracks Adoptions for ALL igm visits
    each day, instead of the old format of just tracking each separate
    visit's adoptions.

    As of v2.20, players can View their Stats at the main IGM
    entry menu, and then they enter the Forest automatically.

    LORD Stats screen handling.  If @STATS@ RHP code is executed
    by an Outhouse RHP Script, the internal Stats screen style used
    by LORD Cavern, The Gateway, Outlands Tavern, and the RHP Toolkit,
    along with this IGM, is shown to the player.  When using "View
    your Stats" option from a menu, the IGM uses an customized Stats
    screen.  Both of the screens report whether a player has MASTERED
    any skills.

    ======== IGM Event Uses Limits:
    The Lost Warrior event is limited to 5 uses per day, as of
    March 22, 2005. The Lost Child event is limited to 10 uses
    per day, as of Oct. 17, 2004.  And the Sexy Genie event is
    limited to 5 uses/day, as of Oct. 18, 2004.  Usage of the
    event limits was started on Oct. 17, 2004.

    Once Lost Child event has run 10 times each day, the player
    is sent to the Outhouse event.  Once Lost Warrior has been
    used 5 times, the player gets the Ogre Fight event.  And once
    Sexy Genie event has run 5 times each day, the player gets
    the Vampire Battle event.  Player has 50/50 chance of winning
    fights with the Ogre or Vampire, but does not risk loss of life.

    Sexy Genie, Lost Child, and Lost Warrior events usage is tracked
    via player database values.  The Ogre Fight event features 20%
    gain/loss in regular Hitpoints, and Vampire Battle event features
    a 10% gain/loss in Strength points.

    Players who fall into the Creek now have a 33% chance that they
    will only lose HALF of their Gold and Gems. The rest of the
    time, they will lose ALL Gold and Gems on hand, as usual.

    As of 11/26/2004, the Outhouse event runs as a random event,
    so it can pop up at any time during IGM usage.  Players can
    still choose to specifically go to the Outhouse, as usual,
    from the Forest Path Search menu.
==============================================================


Updating existing IGM installation to v2.50:
--------------------------------------------
    Unless you have been using beta versions released after
    February 2005, EVERYONE is required to delete their old
    OUTHOUSE.DAT player database file before using v2.50.

    This IGM's player database structure was revised in January
    and February 2005.  Old outhouse.dat files are incompatible
    with the new IGM.

    Update process summary:
      1) unzip ALL files from OUTH250.ZIP using over-write mode
         to the OUTHOUSE IGM directory.
      2) Delete your existing outhouse.dat file.
      3) Run OH2SETUP.EXE and follow the prompts as usual.
      4) Resume using IGM as you normally do in LORD.
    ============================================================


Accessing the Usage Reports file:
===============================================
As of Feb. 07, 2005, you may now directly access/view the Usage
Reports file by using OH2SETUP REPORT command from the DOS prompt.

That bypasses the normal main menu processing that is not needed
if you are just wishing to update and view the usage reports.

One requirement: You have to have a player database file in
order to view/create/update the IGM Usage Reports file.

The IGM uses two usage reports.  Both are shown together inside
the oh2usage.txt data file.  Both are displayed on-screen during
IGM usage with a pause between the two report screens.
==============================================================


RHP Scripts Info:
    1) Pile of Gems - Released with Version 2.10.  It grants user a
       small pile of Gold and Gems, based on their game Level. (v2.01+)

    Released with Version 2.20, in the Forest Outhouse RHP Pack:
    ------------------------------------------------------------
    2) Sharpen Weapon.  It grants 5 Strength points * Level.  (v2.11+)

    3) Polish Armour.  It grants 3 Defense points * Level.  (v2.14+)

    4) 06/25/03: IGM now supports usage of these new RHP Codes:
       ARMORNUM, ARMOURNUM, WEAPONNUM, and SCRIPTVERSION.
       Use of GEMS code for display of RHP code's value in dialogue.

    5) 07/02/03: These RHP codes are now usable in math formulas:
       MALE, FEMALE, HORSE, FAIRY, FLIRTED, BARDSONG, WEIRDEVENT,
       SETHVIOLET, SEENMASTER, SEENDRAGON, and SPIRITS.  (v2.15+)
       -- Requires usage of @VERSION@ 2.15 in scripts.

    6) The Burlap Bag - Illustrates usage of RHP codes in math formulas.
       -- Uses BARDSONG, WEIRDEVENT, SEENMASTER, FOREST, FEMALE.
       Rewards are small for each event, if player qualifies for
       them.  Created 07/01/03.

    7) The Magic GemStone - Lets player get some Gems.  {v2.15+}

    8) The Goblin - Illustrates usage of RHP codes in math formulas,
       covering the SEENDRAGON, FAIRY, and SETHVIOLET codes.
       Created on 02/20/05 from last half of Burlap Bag script.
    =================================================================

    What are RHP IGM Script events:  Jason Brown designed a library
    code file that processes a set of commands that correspond mostly
    to what is in the LORD Lady script language that Michael Preslar
    introduced in LORD v4.02 and later versions.  Basically, the IGM
    runs an .RHP file and processes text dialogue on-screen and
    displays the results of actions the user takes in response.

    Each RHP event occurs at random while you are searching through
    the Forest.  One can either search randomly for adventure, or go
    straight to the Outhouse.  Or you can run home to Town. You are
    able to view your current LORD stats at any time during IGM usage.
         ===============================================================


                                REQUIREMENTS:
                                ------------
    1) IGM has only been tested using LORD v3.55 forward, so you
       will need LORD 3.55, 4.00, 4.00a - by Seth Robinson;  or
       LORD v4.02, 4.05pb, 4.06, 4.07 beta - by Michael Preslar.
       IGM may work with older versions of Seth's LORD game as well.

    2) This is a DOS program, as is Legend of the Red Dragon.
       So you have to be able to run MS-DOS applications.

       This IGM is NOT usable with Lord/32 beta.  A 32-bit version
       will be made sometime in Summer 2005 either by myself or
       by Chris Martino.

    3) You must have L.O.R.D. installed, either setup locally on
       your computer, or setup as a BBS door. I suggest but don't
       require that you use Outhouse for a directory name.

       This version is compiled using Borland Pascal v7.01 on a 2.4
       Ghz Intel Pentium IV system, running Microsoft Windows XP,
       Service Pack 2.

       This IGM will work with non-standard com-ports, and SHOULD
       work great under a multi-tasking operating system.  It uses
       the BBS node data files created by LORD.

       No one has ever given me actual feedback on the IGM's
       multi-node usage status.  The IGM is not designed to be
       multi-player, and the only IGM interactions are between
       the player and the various Forest monsters and NPCs.
================================================================


                                 [FILES LIST]
    Files list for The Forest Outhouse LORD IGM:
    --------------------------------------------------------
    FILE_ID  DIZ   - BBS data file.  (Outhouse.Diz)
    OH2-HIST TXT   - History file for this IGM.
    OUTHOUSE TXT   - Forest Outhouse IGM docs (this file).

    OH2SETUP EXE   - Forest Outhouse IGM Setup program.  v2.50.
    OUTHOUSE EXE   - The Forest Outhouse LORD IGM.  Version 2.50.

    OH2-Code.txt   - Info on how to program your own Random (v2.10)
                     Happenings events.

    GEMSPILE.RHP   - Pile of Gems v1.08 RHP Script.  (IGM v2.10)  {revised 11/26/2004}
    SHARPEN.RHP    - Sharpen Weapon v1.03 RHP.       (IGM v2.20)  {10/21/2003}
    POLISH.RHP     - Polish Armour v1.04 RHP.        (IGM v2.14)  {10/21/2003}
    BURLAP.RHP     - The Burlap Bag v1.03 RHP.       (IGM v2.16)  {revised 02/20/05}
    GEMSTONE.RHP   - The Magic GemStone v1.03 RHP.   (IGM v2.16)  {11/08/2003}
    GOBLIN.RHP     - The Goblin v1.00 RHP.           {IGM v2.40}  {Created 02/20/05}

    OH25-REV.TXT:  Contains miscellaneous documentation notes
                   that have been moved out of OUTHOUSE.TXT.

    Data files created/updated by IGM daily or periodicially:
	 ----------------------------------------------------------
    OUTHOUSE.CFG   - Stores IGM configuration info.
    OH-EXTRA.CFG   - RHP Scripts Configuration file. (v2.01)
    OH2TIME.DAT    - Stores system date info. Binary data file.
    OUTHOUSE.DAT   - IGM Player Database file.   {06-14-03} (v2.14)

    OH2USAGE.TXT   - IGM's Usage Reports disk file.  Usage added 01/21/2005.
                     Viewable on-screen by using OH2ETUP.EXE, as of 01/23/2005.
    ========================================================


    LORD data file accessed by IGM, in LORD directory:
    --------------------------------------------------------------------
    3RDPARTY.DAT: Tells LORD what IGMs are installed in the game.
                  Is modified when the IGM is installed or un-installed.

    LOGNOW.TXT: LORD's Daily Happenings file.  Updated during normal
                IGM usage by various events, or during LCSETUP.EXE usage.

    ERROR.LOG: Error log, primarily used by LORD. Records info on
               errors that occur while you are using this IGM.

    Note: If you encounter problems using the IGM, send me
    details on what happened, along with copy of the OH_Error.log
    file that was generated.  (Send data in a ZIP file, please.)
    ============================================================

    Usage of OH2SETUP.EXE is required in order to add additional
    RHP Scripts, written for The Forest Outhouse v2.01+ versions.
    It is also required for removing/viewing currently installed
    RHP scripts that the IGM uses.
    ================================================================


    Advisory for users of multiple LORD game setups:
    ==================================================
    Be sure when using more than one copy of this IGM, that the
    configuration file (OUTHOUSE.CFG) refers to the CORRECT location
    of each LORD game you are installing the IGM into.

    I've used two LORD games myself at times, and have to watch
    this situation.  One is in c:\internet\games and the other is
    in c:\internet\Lord.  The Lord Path line in OUTHOUSE.CFG dictates
    where the IGM will look when it is executed for the LORD data
    files, such as player.dat.  So when using more than one copy of
    this IGM, always keep an eye on the config file it uses.

    To correct any errors, either manually edit the OUTHOUSE.CFG file
    and change the LORD Directory path info, or re-run OH2SETUP.EXE
    and correct the LORD Path entry in the Configuration Menu.
    ================================================================

										[EXTRA SETUP INFO]
    Use OH2SETUP's option 'E' to edit the extra information, which
    allows you to install new RHP scripts, and to set how many Forest
    Searches are allowed each day.

    The GemsPile.rhp is automatically installed when you install
    version 2.10 of Forest Outhouse.  If it does not exist, IGM will
    run an "you find nothing of interest" event, when the IGM randomly
    selects the RHP execution portion of OUTHOUSE.EXE.

    To use other Outhouse RHP Scripts, such as Polish.rhp, you have
    to choose to install them.  Use Extra Configuation Menu in
    OH2SETUP, and use "Install RHP Script" option.  Each script has
    a (letter) code.  Use that to install scripts.

    Alterations of these RHP scripts for PERSONAL use are authorized.

    No distribution of altered RHP files, using my name as author, is
    authorized without my explicit written authorization - through
    Email, Fidonet Net-Mail, or U.S. postal mail - or any other
    distribution methods.
-----------------------------------------------------------------


  During IGM exit process, if OH2USAGE.TXT does not already exist, it will
  be created automatically by the IGM.  Otherwise, with each new IGM usage,
  it is updated with the current player's data.  (As of 01/21/2005.)

  RHP Scripts Note: As of 01/21/2005, the IGM will track positive/negative
  changes to most of the numeric LORD Stats that an RHP Script event may
  change.    Only positive changes are covered in RHP Scripts for the Skill
  Use Point and Skill Points LORD stats.
------------------------------------------------------------------


3rdparty.dat File and IGM OUT Data files notes:  {09/21/2004}
-------------------------------------------------------------
Internally, the IGM uses color schemes that I like.  Do not
manually change color code symbols used by the IGM in its OUT
data files.

Under NO circumstance, should anyone EVER manually alter the
content of the IGM's data files while the IGM is in actual usage.
That specifically applies to OUTHOUSE.CFG and OH-EXTRA.CFG.
Changes to either files should always be made using OH2SETUP.

The OUT files generated by the IGM will be deleted automatically
by it once it turns the player's record over to LORD during IGM
exit process.

Regarding 3rdparty.dat, the end-user is free to use whatever color
codes they prefer for listing the IGM's name.  The default setting
for the IGM's installation entry lines will look like this:

C:\INTERNET\LORD\OUTHOUSE\OUTHOUSE.EXE *   {First line}
`0The Forest Outhouse `!v2.50              {Second line}

The user is asked during the 3rdparty.dat update process if they
wish to include version info in the IGM entry or not.
==============================================================


06/11/05: Moved IGM Usage Warnings section into OH25-REV.TXT file.
Notes about Data Files Corruption are also now in OH25-REV.TXT.
===============================================================


         Special Install Notes:

Config Menu now shows the location OH2SETUP.EXE is being run from.
It also has an entry for IGM Path.  If the value shown is incorrect,
change it to the correct directory path for the IGM's files.

Select value from 1 to 5 for Kids per Visit adoption limit.
Versions 2.20+ allow the sysop to determine how many adoptions
per Day are allowed.  Values above 5 are not allowed.

Check 3rdparty.dat for duplicate entries and remove any that are
found.  If using LordMenu, run the program, and update its data files,
once you have exited the OH2SETUP.EXE program.
-----------------------------------------------------------------


	 {New Installation}
Run OH2SETUP.EXE, and follow the instructions listed above.

Order of Menu entries usage to use:

  1) Do Configuration first.
  2) Do Extra Configuration second.
  3) Do Install IGM into LORD third.
  4) Save Changes and Exit program.
  5) Visually verify settings in the OUTHOUSE.CFG file, and in
     the 3rdparty.dat file.
  6) If using Lordmenu utility, update its data files.

  That concludes the Installation process.
======================================================================


	 Misc. Notes about Horses:

Gain of Horse inside IGM, during IGM exit process, results in
player receiving 25% increase in Forest Fights.
Loss of Horse results in 25% decrease in FF's.   (v2.20+)

	Change in Horse status in an RHP script event is NOT covered
by RHP Script Language.  IF RHP writer wishes player to have
change in Forest Fights, you have to code the script to
do the computation of what 25% of Forest Fights is, and then
either add or subtract that value from the stat.
=================================================================


	 About BankGold.rhp:
	 ====================
The script is NOT designed for usage with The Forest Outhouse IGM
in normal game play.  It is entirely designed to illustrate the
usage of *ALL* RHP Language codes in a limited extent, for benefit
of RHP Script writers.  A copy is bundled with RHPTST13.ZIP, the
official release distribution archive for RHP Toolkit v1.3.
=================================================================


06/11/05: Moved LORD Development History into OH25-REV.TXT file.
===============================================================


                                SPECIAL THANKS
                                --------------
    To Seth Able, the author of the Legend Of the Red Dragon.(LORD)
    for writing such a great game.

    The authors of DDPLUS, for releasing their source code as freeware.

    To Jason Brown for allowing me to be co-author and technical
    supporter of his LORD IGMs and Utilities.  And for allowing me
    to use L.O.R.D. Cavern events in Forest Outhouse.

    To Robert Fogt for spending a few weeks searching through old
    computer disks until he found the source code for Outhouse IGM,
    so that a new home could be found for it.

    To Charlie Wardick for teaching me Pascal programming again,
    after not having used it for over 15 years.

    And to my friend Lloyd Hannesson who initially was going to
    develop and support The Outhouse, for letting me take over
    that responsibility myself.


Contact Information:
====================
    Robert Fogt:  Email: robertf@oz.net
    -----------------------------------

    Donald Tidmore:  Email: donald.tidmore@fidotel.com or
      gtidmore@hiwaay.net or
      donald.tidmore@usa.net.   Fidonet:  1:123/450.

      ktidmore@bellsouth.net - use only if other two are unusable.

    WWW: http://www.fidotel.com/public/camelot/.
         http://www.filegate.net/camelot/ - Fidonet site.
===============================================================


        { Castle Camelot LORD Apps Summary: }

See:  http://www.fidotel.com/public/camelot/ccl-apps.txt

      Contains more detailed info on each program release.
      Along with Future Update/IGM development info.
      ===================================================

  Belgarion's LORD Lady Scripts. Scripts by Donald Tidmore,
      Gordon Lewicky, Michael Everett and Dan Stovall.

  ChasWare LORD Player Editor.

  The Forest Outhouse.  Update of Robert Fogt's Outhouse IGM.
  --- The Forest Outhouse RHP Pack.

  The Gateway.  Maintained for Jason Brown.

  The Gem Trader.  My first IGM.

  Hiding In The Shadows.  Adopted from Kenneth Padgett.

  Kiteria's LORD Bank.

  The L.O.R.D. Cavern.  Maintained for Jason Brown.
  -- LORD Cavern RHP Sets #1, #2, and #3. Contains RHP scripts
     created by Jason Brown, Michael Everett, and Donald Tidmore.

  LordStat (utility). Maintained for Jason Brown.

  Love Shack II.  My first tribute IGM, dedicated to Trevor Herndon.

  The Nice Hag.  My second IGM.

  The Outlands Tavern. Maintained for Jason Brown.
  --- The Outlands Tavern RHP Pack.  Contains RHP Scripts by myself
      and Gary Hartzell.

  The Pawn Shop. Maintained for Chris MacPherson.

  RHP Toolkit. RHPTest and LordType utilities, by Jason Brown.

  The Ruined Castle.  My third IGM. Based on Dan Stovall's LADY script.

  Turgeon's House.  Adopted from Mike Ciesiensky.

  Violet's Cottage II. My second tribute IGM.
  -----------------------------------------------------------

  In-progress IGM Betas:
  Doofus the Gnome:  Based upon Gordon Lewicky's LADY script.

  The Werewolf II:  Recreation of Jay Hodges original Werewolf IGM.
================================================================


  Notes: I also updated the LORD Gambling Casino IGM, created by Tobin
  Fricke.  It was turned over in June 2004 to Chris Martino (www.oddware.org)
  for him to continue support and development of it.

  In early 2004, I adopted Realm of Lore from Paul Mullins.  But I
  had trouble figuring out the igm worked, and Charlie Wardick did
  not finish updating the IGM to use the ANGEL tool-kit.  In early
  April 2005, I turned the IGM over to Chris Martino for all future
  support, development, and maintenance.
=============================================================



Documentation Rewrite Notes:  I've worked on this file for the
past three years, adding stuff here and there.  So I am well
aware it probably is too big and it definitely is messy.  I will
work on a complete rewrite of the documentation files for The
Forest Outhouse, The Gateway, The LORD Cavern, The Outlands
Tavern, and the RHP Toolkit sometime in summer 2005.

1st documentation redesign step is usage of OH25-REV.TXT file.
===============================================================


                [DISTRIBUTION SITES]      Revised 06/11/2005.
Check out these Internet sites!

WWW: http://www.pcisys.net/~jmbrown/
My World Wide Web page includes links to other pages, like Seth Able's!

Email: jmbrown@pcisys.net -OR- farlander@mailandnews.com
--------------------------------------------------------

Current distribution sites update:
----------------------------------
WWW #1:   http://www.fidotel.com/public/camelot/camelot6.htm
          Castle Camelot LORD IGMs Page
          ----------------------------------------------------

          http://www.fidotel.com/public/camelot/igmpage.htm
          Revamped TrentSoft LORD IGMs Page.

          -- Web-page created many years ago by Joseph Masters.
          -- It is maintained by me now, and updated periodically.
          ------------------------------------------------------

          http://www.fidotel.com/public/kiteria/kit-igms.htm
          Kiteria's Korner! LORD IGMs Page.

          -- Updated periodically.  Is not always up-to-date.
          -- Web-site was created by Bryan Turner for Suzanne
          Franklin.  I've been taking care of it for the past
          several years.
          ------------------------------------------------------

          http://www.fidotel.com/public/camelot/igm-beta.htm
          LORD Beta programs d/l page.

          -- Source for current beta IGMs by Donald Tidmore.

          =====================================================
          Primary distribution source is the LordApps directory:
          http://www.fidotel.com/public/camelot/lordapps.htm

        Official releases of Chasware LORD Player Editor utility;
        The Forest Outhouse, The Gateway, The Gem Trader, Hiding
        In The Shadows, Kiteria's LORD Bank, The L.O.R.D. Cavern,
        The Love Shack II, The Nice Hag, The Outlands Tavern, The
        Pawn Shop, Ruined Castle, and Turgeon's House LORD IGMs;
        and the LordStat, RHPTest, and LordType utilities.

          =======================================================
          NOTES: The Lord Gambling Casino IGM, adopted by me from
          Tobin Fricke, was turned over for future support and
          development on June 26, 2004 to Chris "Chachi" Martino.

          See his web-site for further details:  www.oddware.org.
          -------------------------------------------------------

Download URL:  http://www.fidotel.com/public/camelot/Scripts/
          Current releases of L.O.R.D. Cavern RHP Sets #1, #2, and #3.
          Outlands Tavern RHP Set #1, and LADY Script files.
          Forest Outhouse RHP Set #1 scripts are also located here.

          * Only the .ZIP files are available as of 12/04/02.

          * The Fidotel BBS server is not equipped to allow visitors
          file-level access to web-site directories.

          To access individual script files, use the Scripts section
          of the Castle Camelot LORD IGMs Page.

WWW #2:   http://www.nightfallgames.com/files/ - See LORD IGMs.
          Hosted by Michael Everett.  Replacement for dead LORD
          Legacy FTP server.

WWW #3/Fidonet:  http://www.filegate.net/camelot/
          Camelot LordNews FDN. - See Lordfile directory.

WWW #4:   The Tech'N Software LORD I IGM List Project.  Operated by
          Lloyd Hannesson, and updated now and then by Donald Tidmore
          or Lloyd.  Does not contain BETA programs. Covers LORD IGMs
          primarily, a few LORD utility programs - such as RHP ToolKit
          - and a few LORD II IGMs that Lloyd wrote.

          http://www.dasme.org/techn/lord1igm.php

          Some PHP sites only work well if you use Microsoft Internet
          Explorer v6.00, Netscape Navigator v7.xx, or some other current
          version web browser - such as Opera.

WWW #5:   http://archives.thebbs.org/  -- The BBS Archives.

          Owned/operated by Mike Ehlert.  Used to be called
          PC Micro.  I will be updating its LORD files collection
          this summer.

Fidonet Mail:  use 1:123/450, and post to LORD Echo.  If writing
          using my name, address messages to Donald Tidmore.  You
          can also write to me in Net-Mail.

Email:  donald.tidmore@usa.net or donald.tidmore@fidotel.com
        If both are unusable, then use gtidmore@hiwaay.net .

        Otherwise use ktidmore@bellsouth.net if those three
        don't work for you for some reason.
----------------------------------------------------------------

Lordlegacy.com Note:  As of early June 2005, I do not have file
upload access to Michael Preslar's current LordLegacy web-site.
Should he ever re-establish that access, I will resume uploading
LORD programs released by myself and others to his web-server.
===============================================================


                  BBS Testers info:  { Revised 01/21/2005 }
----------------------------------------------------------------
1) Gordon Lewicky - Email: glewicky@telus.net.  Sysop Milkyway
	!:153/307,  Milky Way, 1;153/307;  or Fidonet 1:153/0.
	Sysop of Milkyway BBS. in British Columbia, Canada.
	Telnet://milkyway.tzo.com, http://milkyway.tzo.com,
	ftp://milkyway.tzo.com -- Langley, British Columbia, Canada.

2) Michael Everett - Email: news@bobobbs.net.
	Sysop of Bobo's BBS.  http://www.bobobbs.net, telnet://bobobbs.net
	Nightfall Games Server: LORD Archives site
        http://www.nightfallgames.com/files/.

	Author of various LORD Cavern RHP Scripts and LADY Scripts.

3) Paul Koukos - Email:  444@hellasbbs.com
	Sysop of Hellas BBS.   http://hellasbbs.com, telnet://hellasbbs.com

	Author of the Robin Hood LORD IGM, and various other programs.

4) Charlie Wardick:  Email: chasware@cox.net, Phoenix, Arizona, USA.
	http://www.jimmyrose.com/chasware/
	telnet://chasware.thebbs.org:666 - Gutterbowl 2003, D.R.O.L. games.

	Original author of The Changeling LORD IGM;  Author of GutterBowl 2004,
	and various other BBS and non-BBS programs.

5) Rob McGee.  Email: robmc@easystreet.com.
	http://x-bit.org - The X-Bit BBS.

6) Joe Kinjin.  Email: kinjin@tampabay.rr.com.  Anime Madness BBS sysop
	http://www.anime-madness.com/

7) Stephen Gibbs.  Email: centuryp@westnet.com.au.
	http://members.westnet.com.au/centuryp/
	Century Point BBS, in Australia.

===================== Info added 01/21/2005: ======================

8) Daryl Stout.  Email: n5vlz@aristotle.net.
	The Thunderbolt BBS, GT Power 035/005, FIDO 1:382/33,
	Little Rock, Arkansas, USA.  http://www.wx1der.com

9) Marty Blankenship.  Email: marty@atcc.net.
	http://www.atcc.net/marty -- 	telnet://gamemaster.dtdns.net
	Fidonet address:  1:2320/303
	TGB Software:  http://gamemasterbbs.darktech.org

	Current author of Dave's Inn LORD IGM; Creator/Author of
	the Marty's Mercantile LORD IGM, and various other BBS programs.

10) Russell Tiedt.  Email: rtiedt@rusty.org.za, rtiedt@telkomsa.net
	 Available via: Rusty's BBS - Bloemfontein, Free State, South Africa (5:7105/1)
====================================================================


06/11/05: Moved Notations regarding upcoming LORD/32 versions
of the RHP-based IGMs and RHP Toolkit programs to the new
OH25-REV.TXT documentation text file.

Data about Michael Preslar's BBS test sites for LORD/32, LORD/X,
and Web-Lord was also relocated to the OH25-REV.TXT file.
===============================================================


The Forest Outhouse v3.00 Notes:
  Version 3.00:  Will apply to the next DOS Lord Version, and to the
  first version of this IGM made for LORD/32 usage.  However, it is
  possible that I might use version 1.00 for the Lord/32 version. I'll
  decide that sort of details sometime in late summer 2005 or later
  time.

  Version 3.00's DOS LORD version of Forest Outhouse will be prepared and
  released either during late summer or early Fall 2005.  It will use
  either A.N.G.E.L or MannDoor tool-kit, instead of DDIGM.  After this
  summer, I do not intend to have a single IGM that is DDIGM-based.
  ---------------------------------

  In summary, this program may be used with DOS LORD versions and will
  be fully supported.
==========================================================================


IGM was developed using Borland Pascal 7.01 on either a MS Windows
Millenium Edition system or one using MS Windows XP.
==============================================================


[LEGAL DISCLAIMER]       DISCLAIMER OF WARRANTY

            THIS SOFTWARE AND MANUAL ARE SOLD "AS IS" AND WITHOUT
            WARRANTIES AS TO PERFORMANCE OF MERCHANTABILITY OR ANY
            OTHER WARRANTIES WHETHER EXPRESSED OR IMPLIED.  BECAUSE
            OF THE VARIOUS HARDWARE AND SOFTWARE ENVIRONMENTS INTO
            WHICH THIS PROGRAM MAY BE PUT, NO WARRANTY OF FITNESS FOR
            A PARTICULAR PURPOSE IS OFFERED.  GOOD DATA PROCESSING
            PROCEDURE DICTATES THAT ANY PROGRAM BE THOROUGHLY TESTED
            WITH NON-CRITICAL DATA BEFORE RELYING ON IT.  THE USER
            MUST ASSUME THE ENTIRE RISK OF USING THE PROGRAM.  ANY
            LIABILITY OF THE SELLER WILL BE LIMITED EXCLUSIVELY TO
            PRODUCT REPLACEMENT OR REFUND OF PURCHASE PRICE.
    ============================================================

    *NO* warranty is specifically offered to anyone who runs this IGM's
    setup program to install the program while the LORD game is running.
    Any resulting damage to system files is YOUR responsibility ONLY!

=======================================================================


                           Copyright Info Section:
                           -----------------------
    L.O.R.D. Cavern-based components used by The Forest Outhouse
    LORD IGM are copyrighted 1995-2005 by Jason Brown;  and the
    modified events are used in this IGM with his permission.
    ---------------------------------------------------------

    The Outhouse v1.xx IGM was copyright (C) 1995 by Robert Fogt.
    Artwork Copyright (C) 1995 by Soundman.  Those copyrights
    were transferred to me by Robert Fogt in 2002.
    ---------------------------------------------------------

    Legend Of the Red Dragon (LORD) is copyright (C) by Seth Able
    Robinson of Robinson Technologies.  And by Metropolis Gameport,
    the current owner.  It is now developed by Michael Preslar.
    -------------------------------------------------------------

    L.O.R.D. Cavern, The Gateway, RHP Toolkit, Outlands Tavern, and
    LordStat programs, where listed, are copyrighted programs by
    Jason Brown, which are updated and supported by Donald Tidmore.

    ------------------------------------------------------------
    Some IGM features used in Forest Outhouse are copyrighted
    by Jason Brown, and were converted to a Forest environment from
    L.O.R.D. Cavern v1.5/v1.5a IGM.  All support of Jason's programs is
    provided by Donald Tidmore.

    LORD, L.O.R.D., and LORD II program names were copyrighted by
    Robinson Technologies.  Those copyrights were transferred to
    Metropolis Gameport, in respect to BBS games.  The terms LORD/32
    and LORD/X are also copyrighted by Metropolis Gameport.

    The LordMenu program referred to in this program's documentation
    files is copyrighted by Lloyd Hannesson.
    ===================================================

The Forest Outhouse RHP Pack is copyrighted by Gary Hartzell
and Donald Tidmore.

OUTHOUSE.TXT:  Copyright 2002-2005. Donald Glenn Tidmore.
                                                             
Revision Date:  June 11, 2005 at 09:31 pm.

[END]  { The Forest Outhouse IGM Documentation }

