Information on this IGM
|
Author of IGM:
|
Max Walton |
Author's Email:
|
N/A |
Screen Used:
|
32, 43, 56, 63, 64, 65,
115, 239, 707, 1012, 1498, 1594 |
Screens Replaced:
|
8 |
Screens Added:
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4 |
About
this IGM: |
Travel to the Isle of
the Phreaks. And Purchase Phreak's Keep! Lucky owner now has an awesome
advantage. And now a teleprting stone to The Underground Passage... if
you have it... And now the skystaff parts charge 400 dollars. A scroll
that tells you where all the teleporting stones are. On the Isle, there
is a healer, a mall and a keep you can buy! |
Ratings and Written Review
|
Game continuity:
|
   |
Fun factor:
|
   |
Originality of the story:
|
  |
Artworks:
|
   |
Originality
of the IGM: |
  |
Family
wise: |
    |
Comments
on this IGM: |
Getting all the SkyStaff
part is a bummer, and hurts continuity. Sometimes, you can play for weeks
to end up finding the hooded guy selling you the different parts (often
he sells parts you already have). The IGM ain't nothing new, just shops.
You get the same shops inside the Keep than in the mall. Other than that,
the very owner of the Keep has to know about the secret passageway near
the docks to get into his own room. There is still work to be done on it,
but it's still viable enough to be worth adding. |
Problems in this version:
|
The healing center sometimes
says Franks, other times, Hoss. Snowy Pass warpstone is blocked and can
only be reached with the Smackrod (perhaps it was meant, but he made a
secret trail only blocked by one rock). Doesn't check for the presence
of Pyramid's Place in the warping from the Keep, but luckily only warps
outside of it. |
Overall Rating:
|
   |
Recommended:
|
Yes |
Conflicts with other IGMs:
|
None |
Downloads
|
|
isle45.zip - 14.5
|
Available patches:
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None |