Crazy Boy Productions: L.O.R.D. IGMs and Utilities

   IGMs                   Latest News                          Sections
   Dragon's               Looks like trouble ahead....         Home
   Claw          2.01     December 30th, 2001 03:09:19 PM      Downloads
   Tavern                                                      Links
   Wise One      2.00     Oh boy.
   Dragon's
   Den Casino    0.25     I loaded up Syncronet on my
   Caldor's               machine today to see if
   Orphanage     0.05     Dragon's Claw Tavern would work
   King                   in a telnet BBS setting.
   Carnage's Planning     Nothing. It didn't work.
   Castle
                          So I spent a few hours
   Crazy Boy              searching the net for updates
   Command        1.0     to the Door Library that I was
   Center                 using, Rickie W. Belitz's CKIT
                          - DOOR Toolkit v2.58, nothing
                          found.

                          So I loaded up a FOSSIL driver,
                          X00. Nothing

                          So I loaded up a virtual modem
                          package called NetModem/32.
                          Nothing.

                          Then I stripped all of the CKIT
                          code out of WiseOne, my smalled
                          IGM, thinking that it make work
                          then. Nothing.

                          Unless I can figure something
                          out, no updates will be made to
                          the IGMs.. no point really.
                          DailUp BBS's are finished. If I
                          can't get the IGM's to work in
                          a telnet setting... well.. what
                          use will they be? Local only
                          with no other player
                          interaction sucks.

                          --------------------------------
                          Planning Stages...
                          December 28th, 2001 03:50:23 PM
                                                  [Image]
                          After thinking about
                          that I wanted to do with
                          Carnage, I remembered some
                          things that I thought about
                          back in '95. Of all the things
                          I wanted to do with the IGM,
                          the more I thought it should be
                          it's own door. I mean, this IGM
                          is going to be bigger than LORD
                          itself. I don't want to give
                          away all the details right now,
                          but if I do get around to
                          writing this beast, you can
                          forget about all of the other
                          IGM's out there.

                          I'm serious.

                          --------------------------------
                          Retire DOS Based CBCC...
                          December 28th, 2001 03:43:37 PM
                                                  [Image]
                          I'm really starting to
                          think that retiring the DOS
                          Based CBCC and creating a
                          Windows application in its
                          place. I can make the Win App
                          in a day and it will function
                          properly and work well. The
                          only downside will be file
                          size, since I would be making
                          the app in VB and VB needs all
                          these dlls and other crap.

                          I guess I just have to see
                          which is more important, file
                          size and a few weeks, or a
                          working app in hours.

                          --------------------------------
                          playext.dat and playext2.dat..
                          December 27th, 2001 11:03:42 PM

                          Noticed something odd tonight
                          in my LORD directory.
                          playext.dat and playext2.dat.
                          Wonder what they hold. Hex
                          Editor isn't much help, looks
                          like crap.

                          Do you know whats in there?
                          Email me.

                          --------------------------------
                          Prepping WiseOne...
                          December 27th, 2001 06:09:29 PM
                                                  [Image]
                          As with Dragon's Claw
                          Tavern, split Wise One's source
                          into separate files to increase
                          readability and functionality.
                          The only development that is
                          planned is to make the IGM use
                          it's own directory and not
                          clutter up the main LORD dir.

                          Working on Development version
                          2.1

                          --------------------------------
                          Dragon's Claw Tavern Update
                          December 27th, 2001 10:22:42 PM
                                                  [Image]
                          Currently coding is
                          going well..  cleaning up old
                          bad coding practices (all of
                          the code in one file), so I'm
                          currently splitting up the code
                          into smaller, more manageable
                          files and then its on to adding
                          some more items into DCLord:


                             * Marry Wendy (create a
                               Wendy LORD player?)
                               If possible, children for
                               the player who is married
                               to Wendy...
                             * Fix CBCC (Crazy Boy
                               Command Center) to handle
                               up to 99 IGMs, or whatever
                               the latest limit is.
                             * Fix the display of ANSI
                               characters when ANSI.SYS
                               isn't loaded
                               In other words, don't
                               display them. -OR- find an
                               ANSI engine to use.

                          I think when the above is
                          completed, the IGM will be
                          "finished" and will only be
                          updated for LORD changes in the
                          player structure or if a bug is
                          found. Got to move on to new
                          IGMs sometime...

                          --------------------------------
                          Starting things off..
                          December 27th, 2001 12:40:03 PM

                          Welcome to the new site of
                          Crazy Boy Production's L.O.R.D.
                          IGM and Utilities page.

                          All of this started because
                          Donald Tidmore, Castle Camelot
                          author and webmaster, contacted
                          me asking if I was still
                          supporting the IGMs that I had
                          created.  Not having seen the
                          code I had written for over 5
                          years I told him that if I can
                          find the code, I'd be willing
                          to support the IGMs.

                          It's been a long time since I
                          last updated anything for my
                          LORD IGM's and have recently
                          found all of my old code for
                          the IGMs and the compiler so
                          I'm back in business.

                          --------------------------------


 Legend of the Red Dragon (LORD) Copyright 1992-1997 Robinson Technologies.
                    Copyright 1998-2002 Metropolis, Inc.
     Created by Seth Robinson, Developed currently by Michael Preslar.
