Works in Progress

LORD IGMS


LORD Suburbia is not finished yet. There's at least one more version planned assuming that no bugs are found in v2.00. Version 2.01 will have a different Law Man, perhaps none at all, but replaced like the Back Alley was with the Dark Area in v2.00. I plan on adding a feature to automatically reset Suburbia when LORD is reset instead of just halting with a message for users to tell the SysOp to reset the users. I also hope to have a full compliment of 25 houses with the basic install for less sysop work. My ultimate goal is to be able to handle LORD Mail (I haven't fully given up on this yet) and to have a newspaper of its own, to give it that Suburb feel. For those of you waiting for an in IGM attack option, it won't be coming. I haven't seen any IGM able to do this and IMHO it's due to to the fact that the combat routines are fairly complex (even the Mail routines seem easy compared to that horror). I also have a few more trade secrets stored in me to break the limit of IGM abilities.

The Apothecary and Grizelda's House are coming back. I've spent the last few days reaquainting myself with the source and I think I may be able to work with them. Expect at least a v1.73 to add a few more options and optimize the code more. I do plan to eventually tie these into LORD Suburbia to make my entire IGM line interworking.

I'm also working on creating a LORD Bank IGM, but I think there's one already out there. I added one to LORD Suburbia anyway, but this LORD Bank would have a higher gold limit (beyond the 2 billion boundary) and an interactive teller. Just some thoughts, feel free to send comments.

DOS/Windows Games


With a storyline from Jon Moglovkin, Alternative Realities (working title) may be finding its way to your shareware bins by 1999. I'm currently looking for some graphic artists and a fellow programmer or two who would like to collaborate on this program. Most of the logistics/AI programming would be done by myself along with most of the communications. Mostly looking for people who can work with graphics and sound, though any help will probably be accepted. For a brief synapsis, it's a space game, but more complex than your average hack and slash "I've killed the aliens" kind of game. Like the popular BBS Doorgame, TradeWars 2000, but with many more options, a better interface, and full multiplayer compatibility.

Music Ventures


In the near future, I'll be forming two music groups. One aimed at jazz, and one aimed at latin/rock. Juxtaposition will be the name of one of the groups (at this time, probably the jazz group) and I hope to start performing by the end of May. The jazz group will be a duo between a flute and vibraphone, myself the vibist. The latin/rock group will be a quintet featuring guitar, bass, drums, vibes/latin, and piano. I'll include links here to the groups' webpages when they are setup. Until then you're free to peruse The Shoestring Jazz Quartet Page to see the last venture I was involved in. If enough demand is seen, we may rejoin in the future, but the outlook is slim.

Page Last Updated 18 April 1998
Copyright © 1998, Bryan Stanbridge.