:: XMas Greetings |
December 22, 2004 |
A good friend of mine took a picture of himself, his daughter, and all his pets and included it with his xmas card this year. I had some time to kill tonight, so I did something similar: My Dragon collection. I couldn't be in it.. I was taking the picture.
My Dragon Collection
So .. Merry Christmas from me.
My son sends his best wishes as well.. Aidan's first xmas hat Feel free to shoot over to his pictures page and look at all of his other pictures.
So .. Merry Christmas from Aidan
My wife would have something for you guys, but she's a bit camera shy. In truth, shes usually the one taking the pictures.
So.. Merry Christmas from Tammy
p.s. Santa, please send 1) more diapers, 2) more formula 3) money for a babysitter so the wife and I can get out by ourselves every now and then .. Hell, just send a lot of money and we'll take care of all the groundwork. Deal?
Posted by Michael at 01:21 AM
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:: An update |
September 05, 2004 |
Been messing aronud with Macromedia Flash lately. Created a little game.. Originally, I called it "blocks".. Since then, iceCube has renamed it Sirtet. Its pretty much the same thing as Collapse, SameGame, and the like.
You can play it here
In other news.. I spent a couple of hours the other morning converting Solitude's Hackers: RPG door game to Manndoor and then getting it to compile on Dos and Win32. Whee.
And I've updated my projects page to 1) list everything (I think) that Im currently involved with 2) Links to downloads or more info where available.
Posted by Michael at 10:55 AM
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:: TimeLog |
August 31, 2004 |
I needed a way to track the time I spent on stuff.. So, wrote this little project this morning. Figured other people might want it. So, here it is.
Requires php and mysql.
Demo: Click here
tarball: timelog.1.tar.gz
zip: timelog.zip
Posted by Michael at 01:14 PM
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:: Happy Birthday to me! |
July 03, 2004 |
Happy birthday to me..
Happy birthday to me..
Hapy Birthday dear, err, me..
Happy birthday to me..
Oh.. And happy fourth of July to you Americans, and happy Canada Day to you Canadians.. Be sure to shoot some fireworks off for me :D
Posted by Michael at 09:34 PM
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:: Not Diagnosed |
May 20, 2004 |
Ever since my son Aidan was born two and a half months ago, I've been a lot more sensitive towards families that have kids with problems.. Tonight, I stumbled across one that could use some help from anyone and everyone.
http://www.notdiagnosed.com
Daniel is a 7 month old boy that has quite a few troubles. Have a look at the site to see for yourself. They have a paypal link where you can make a donation. If you have some extra money, this would be a good place to donate it.
Posted by Michael at 02:55 AM
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:: Quick update |
April 15, 2004 |
Just a quick update..
1) http://www.michaelpreslar.com/sysinfo .. This is a mirror of http://www.sysinfo.org .. An awesome list of programs that get put in Windows startup list, and whether they can be removed or not. There is also a list of class id's (such as the ones you'd find in the Windows registry) and what they were added by. Both of these lists contain a lot of useful information and are used by Spybot S&D, an award winning adware/malware detector.
2) I need help! More specifically, I need a volunteer to check over the links in my Fun Links list.. If you're interested, email me!
Posted by Michael at 09:01 PM
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:: More pics of Aidan |
March 18, 2004 |
Posted by Michael at 01:11 PM
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:: And my son was born! |
March 09, 2004 |
James Aidan Preslar was born Saturday, March 6, at 8:04pm, weighing in at 8 pounds and 13 ounces, and is 21 inches long.
Click here for a picture (warning: its a big image)
More...
Posted by Michael at 09:13 PM
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:: Merry Christmas |
December 24, 2003 |
Posted by Michael at 08:49 PM
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:: Quick Freebie |
November 22, 2003 |
Tonight, I noticed that my "hosts" file had 755 entries in it. That's 755 different domains or ip addresses that I never wanted my web browser to load again because they were popups, tracker cookies, spam, and other Bad Things.
Then I thought, "Ya know, others could use this data." So I whipped up a webpage for it.
http://www.michaelpreslar.com/hosts
Why not head over to the page and grab the data? Or, even better, add more to my list?
Posted by Michael at 06:23 AM
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:: Bored? |
August 21, 2003 |
Looking for some ways to kill boredom online?
- Michael's Fun Links - I've got a ton of games listed out here.. Java, flash, javascript..
- Fark - Fark is a collection of links from around the web of wierd, offbeat type stuff.. There are boobies/wieners every now and then too.. Updated pretty damn regularly (every 30 minutes?)
- Bored.com - A bunch of time killers.. "Why did the chicken cross the road?", "Bad Fads", etc..
- Chat - Chat.. Some pretty cool people hang out here.. I'm usually there (I go by the nick Z)
Do you know of some other good ways? Email me and let me know
Posted by Michael at 03:57 AM
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:: An update |
July 14, 2003 |
Where has Michael gone?
I've been busy.. Busy? Damn straight.
I figured out how to play Minesweeper. When I was younger, the game quickly frustrated me, so I never played. When I finally figure it out, I became.. Well.. Addicted to it. First, I took a javascript version of it, made it look better, fixed a couple of bugs, and then added difficulty levels. You can find that here. Then, I wrote a Minesweeper door game. (not finished yet. playable, but doesnt store scores)
The next bit that I've accomplished lately.. There are tons of sites that have listings of web games.. None of them, however, allow users to rate the games. So, I made my own. You can find that over at http://www.michaelpreslar.com/funlinks.. There are a bunch of games that are in the database, but haven't been checked yet. If anyone wants to help out, and check games for me, I'd appreciate it.
The next bit.. I did some work on the door game "Arena: Warriors".. Added multi-node capabilities, logging of errors, and other whatnot. While I was there, I cleaned up a bunch of code, making it faster, cleaner, etc..
The next bit.. Have been working on the door game "Ambroshia".. The overall goal is to have one codebase that can cross compile to dos, win32, and linux. So far, I've had to do a good bit of reworking to make this happen.. But this can be a good thing. Ambroshia can nw support unlimited numbers of weapon, armor, rings, necklaces, etc.. and the code is tremendously more compact. Which is a good thing: Less memory used, faster execution, easier to cross compile, etc.
The next bit.. Cleaned up DDPlus, an old doorkit for turbo pascal. Really, all I did was fix a bunch of bugs, clean up the code, and get rid of a shitload of global variables. Maybe one day, I'll throw in Maarten Beker's EleCom, and coerce DDPlus to work with win32 and linux systems.
But what about Lord?! .. Obviously, I've been working on other stuff, but what about the mainstay, Legend of the Red Dragon? Yeah. I've been working on it too. From time to time, I go back and cleanup more of the original Lord codebase..
But what about Lord2 and Teos?! I've been working on those as well.. More specifically, getting them to compile for win32.
Posted by Michael at 12:15 AM
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:: Hero's never say no. |
May 23, 2003 |
Hero's never say no when something comes up. They take the cards they are dealt and they go with it. Tonight, I tried to live by that little mantra..
Midnight tonight.. I'm on my way to bed.. I stop in here to the computer to check up one last time.. Make my rounds.. A friend sees me online. Quickly, he tells me his problem, and quickly I fix it. Generally, this is no big deal. Tonight, however, is special.
There's an email going around that has a file attached to it. This file has the name error.hta .. error.hta is a script that creates another script. If you're running Microsoft Outlook, the second script takes all of your mail and uploads it to a remote server.
The friend of mine had accidently ran the script, and uploaded his inbox. What'd I do? I got on the remote server, deleted all of the data that had been uploaded so far, and changed the password so that the script couldn't upload anything else.
Something to note however.. I don't know how long error.hta has been in the wild. I don't know how much data has been gathered and then processed. The author of the script could have removed a bunch of stuff before I got there.
Something else to note.. The author will probably realize what happened. He'll probably get his account on that servre back somehow, and put another script out that does the same thing.
Ah well. At least I helped this time around.
Click the "more" link, and you'll see the entire conversation between me and my friend. Names, personal info, and server info has been removed to protect the innocent.
More...
Posted by Michael at 01:55 AM
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:: An interesting BBS thought.. |
April 24, 2003 |
For quite some time, I've wondered about what kind of impact a "WebLord" would have on the BBS community.. Heres some thoughts on the issue..
Feel free to head towards http://www.michaelpreslar.com/forums to talk about it all..
More...
Posted by Michael at 10:12 AM
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:: General Update |
April 14, 2003 |
According to the site statistics, people actually come here.. Whoever you are, why not drop a line and say "Hi".. heh..
I'm involved with a lot of different projects, so I figured I'd spit out a quick update so that you guys knew what all was going on.
The main thing going on right now is a project for one of my clients. I've written more than 15,000 lines of perl code for this project over the past 6 months.. (Which should help you to understand why you haven't seen me working on anything else..).. It should be done soon, and will be damn cool once its finished.
I'd give you guys a URL to hit for more info.. But the little non-disclosure agreement I signed won't let me until the project is finished.
Lord: Lord, Lord2, Teos, and all of the related projects are on the back burner until I get done with the client work. The client work pays the bills, Lord doesn't.. Gotta do what I've gotta do..
Savage Kingdoms: I've started a webgame version of SK.. Its no where near complete.. Once client work is done, then lord 4.07 is done, then I'll finish SK/web..
Lord/web, Lord/x, Lord/32, and the ports of Lord2 and Teos: Once SK/web is done, then I'll finish up these ports.
I've also got some other projects that are in the planning stages.. Once I can tell more, I will.
And that little list dictates what I'll be doing for the rest of this year. Well.. Client work will have to let me do all of that :)
Oh.. If I've forgotten something off of my list, email me and let me know.
Posted by Michael at 01:03 AM
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:: Web Paint |
October 22, 2002 |
This past Sunday (Oct 21), I wrote a little ditty of a program that I think many, many people will like.. Web Paint.. A web based paint program similar to Windows' paint..
Check it out: Web Paint
Posted by Michael at 01:04 AM
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:: Various Things |
September 23, 2002 |
For anyone wondering.. The webserver has been rebuilt. Whee.
Moving on.. Some things have happened recently that have made me take a good look at all of the things I'm involved with. Seems I'm involved with quite a bit.
I will be putting some things on the chopping block. For example, LordLegacy's "What happened to..." and LordLegacy's "BBS Links" are both gone. I can't say that I know what all I'll be getting rid of, so if there is anything I'm involved with that you want to see live.. Tell me now. And tell me soon.
Posted by Michael at 05:14 AM
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:: Webserver recompile |
September 11, 2002 |
Just as a heads up.. I'll be rebuilding the lordlegacy.org webserver sometime real soon.. Time to upgrade and all that jazz.. Besides.. I need some new toys. :p
Not that the rebuild will affect anyone.. Just figured I'd say something about it.
Posted by Michael at 04:44 AM
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:: 32bit versions of Lord, SK, etc etc |
September 11, 2002 |
Whee.. Lots of recompiling going on. Over the course of one night that I couldn't sleep, I've been able to get a lot of stuff compiling for Win32 / sockets..
More...
Posted by Michael at 04:39 AM
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:: New Layout |
August 21, 2002 |
Finally redid this site.. Took out some old stuff, added some new. I've been looking for a way to combine a lot of my stuff into one place, instead of having it thrown all about the internet.. Figure I'll end up putting it all here. Whee.
Posted by Michael at 08:16 AM
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:: New Layout |
August 15, 2002 |
Im working on redoing the layout of the site. Whee
Posted by Michael at 11:13 AM
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