| IGM Name | Version | Author | Cost | Opinion |
| Banda's Boardinghouse of Vanadia | 1.50 | Gregory Campbell | $10 |
Large Random Events IGM. Pretty well done, a lot of new things. The cock fighting
is pretty cool, and a lot of the events are done well too. Some bland things, but
mainly a good random events IGM.
|
| Castle Coldrake | 1.1B | Chris Fisher | $10 |
Random Events IGM with a flair. Fascinating descriptions, everything seems
different, and new. Not too modifying (a bit, but not too much). Annoying
Beep is NOT in this version.
|
| Caves of Despair | 1.01 | Jeff Fanjoy | $3 |
Fascinating walk-around/forest fight IGM. Tons of events, even with 20
minutes in one area, I felt I'd only scratched the surface. The PERFECT
addition to your Lord game! Default to Expert prompts problem fixed. A
wonderful alternative to the forest!
|
| Daemonica | 3.0 | Children of Galeaxy | $5 |
Large Buy/Sell Random Events IGM. Surprisingly well written, although still too
modifying for tight competition. The best Buy/Sell/Forest Fight/Random Events
IGM I've ever seen. Looks great, feels good, decent descriptions. A bit
confusing, but that can be a good thing!
|
| Dragon's Claw Tavern | 2.01 | Brian May | $5 |
A Bar/Inn IGM. Great "tavern" feeling in this IGM. A couple flaws exist,
mainly in attacking the wandering warriors repeatedly with skills. However,
it's probably the best Bar/Inn IGM out there. Great for casual games, not
that great for heavy competition.
|
| Fat Man's Misery | 1.04a | John A. Tucker | $12 |
Fat Man's Misery is an IGM that will take you into a Valley filled with surprises. It's
humorous, looks good, and is very interesting. Lots of new ideas incorporated, and not ov
modifying. A bit expensive, but a good choice, nonetheless.
|
| Gypsy Camp of Vanadia | 1.50 | Gregory Campbell | $10 |
Visit a Gypsy Camp and surrounding area. There's an ANSI knife contest that's pretty
cool... And a search over a forest/cave terrain. This is really great, but it's a
large pain traversing the caves the way it's designed, although leaving the cave
is pretty easy (smash a gem). Only slightly modifying through fights.
|
| Hidden Forests | 1.50 | Gregory Campbell | $10 |
Very well written exploring IGM! Good ANSI games, nice complex setup. However,
it gives way too much in the way of rewards, and is quite time-consuming. Might
be better off by itself (if you run it as an IGM).
|
| Jadov | 1.60 | Dan Buckler | $10 |
A LORD inside LORD. Deja VuDoo skills are pretty darn cool, and the
town itself is nice. It's a bit too giving, not all of it is completed,
but it's turned into a pretty nice IGM (the price drop helped).
Overall, Jadov is large, and if that's what you're looking for, try it!
|
| Kaldor's Court | 2.0 | Chris Fisher | $2 |
Random Events / Buy-Sell IGM. Pretty interesting events, selling done nicely.
A bit too modifying. Good implementation of event ideas.
|
| Land of Merdiqua | 1.1 | John Gibbard | $8 |
Extremely funny large IGM. Buy numerous different weapons & armor, each has
its very own description & class. Visit weird personalities, attack
sun-baked bathers, get lost in the forest, and just mess around. This IGM
doesn't seem to have too much effect on the LORD game either! Enjoy!
|
| Latrine | 3.02 | Vamsi Tadepalli | MAIL |
Funny and sick IGM about a bathroom. Extra fights make it a bit too
modifying, but it's sysop-configurable. Great for teen/pre-teen games.
|
| Lord Cavern | 1.3e | Jason Brown | $5 |
Random Events IGM. Very interesting descriptions, quite fun to play. Not very
modifying. A VERY new twist on random events -- there's an EVENT PROGRAMMING LANGUAGE!
FuN!
|
| Lord Pit | 2.5 | Trevor Herndon | $5 |
The Pit for Lord. Not realtime, though (you move, then the monster moves).
Keys seem a bit weird. However, a brand new invention for an IGM. Worth a look.
|
| Medieval Tournament of Vanadia | 1.50 | Gregory Campbell | $10 |
Huge ANSI Action IGM. Wonderful events, not too modifying. Be warned,
don't try this one without at LEAST a 14.4. A good pick for most games!
|
| Mirror of Illusion | 2.1 | Joshua Eckerman | $5 |
Travel to different LORD settings. Pretty cool... Not strict enough on
giving, though. A nice, fresh, new IGM idea.
|
| Moondust's County Fair | 4.07 | Nannette Thacker | $10 |
Visit a fair, compete in the events. Not a true IGM; may not work properly
multinode. Although games many look the same, they actually feel much
different. This should be a hit with your users, but the install is one of
the WORST I've ever seen -- good luck setting it up!
|
| Zephyr's Town Square | 0.9a | Stephen Oberholtzer | ?? |
Amusing Town Square semi-spoof of Lord. "Hacker," a Seth Able clone
spews forth funnier poetry than Seth. Other features are fairly common,
and menu styles try to echo Lord, and sometimes succeed (and at other times
look pretty bad). Good town square IGM.
|