| IGM Name | Version | Author | Cost | Opinion |
| Aladdin's Bar | 1.01 | Brian Bosscher | FREE |
Multi-node chatroom. Kinda slow, but no runtimes, works great.
|
| Barak's House | 1.00 | Seth Able Robinson | FREE |
Quite possibly the best IGM ever written. Simple, fast, not too giving, and most
importantly, FUN!
|
| Fireside Chat | 1.01 | Gregory Campbell | $5 |
Multi-Lord Chat. Chat doesn't work properly (all chat appeared on
one screen and nothing on the other), IGM kept reporting "Can't
open IGMLIST.DAT" (Or some name like that), doesn't keep
track of all players properly (just those in IGMs).
|
| Land of Merdiqua | 1.1 | John Gibbard | $8 |
Extremely funny large IGM. Buy numerous different weapons & armor, each has
its very own description & class. Visit weird personalities, attack
sun-baked bathers, get lost in the forest, and just mess around. This IGM
doesn't seem to have too much effect on the LORD game either! Enjoy!
|
| Larissa's Lair | 1.00 | David Coburn | $5 |
Miniscule Random-Events IGM. Should be freeware.
|
| Let's Have Fun | 2.0 | Chad Schwartz | $5 |
Solve simple addition problems and win an extra forest fight. Not really fun,
not really damaging. It should be freeware.
|
| Lord Chat | 1.0 | Steve Lorenz | FREE |
Chat IGM. CAUTION! If you use this on NODE 0, it will ERASE your player.dat.
Actually, it will just turn it into a 0 byte file, which is worse for LORD.
The chatting action is OK, kinda slow.
|
| Lord Haunted House | 1.01 | David Coburn | $5 |
Search or Sleep in the Haunted House. Absolutely MINISCULE IGM. Almost
nothing to do in here, about 5 random events is all.
|
| Lord Test | 1.0 | Ken Weitzel | FREE |
IGM to track system specs (to see if LORD is working correctly on your system).
|
| Mystical Hut | 1.0 | Scott Emrich | $1 |
Small Coin Flip IGM. Get minimal skills/strength. Kind of a "weenie" IGM, but good if yo
just want a small, non-modifying IGM.
|
| Mystified Mage | 1.00 | David Coburn | $5 |
Random Event -- 1 strength or 1 magic point per entrance. This should
definitely be freeware.
|
| Outhouse | 1.3 | Robert Fogt | FREE |
Small IGM that really doesn't do much. Either win 1 charm, or risk 1 charm
to win 2 charm. Rewards are minimal -- so is the fun. If you run IGMs just
for the sake of running IGMs, here's one you won't want to miss.
|
| Player's Market | 0.14 | Ricky Friesen | FREE |
Flea Market IGM. Pretty cool idea... Done well enough. If you want
one of these in your LORD game, this is a good one to get!
|
| Poor House | 1.0 | Ken Weitzel | $3 |
If you're in need of money, or have too much, visit the Poor House to get or
offer help. Excellent IGM for _any_ Lord game -- fast enter/exit, doesn't
give too much, actually EVENs OUT the game! One annoyance -- it must be
run from the LORD directory.
|
| School | 1.0 | Ken Weitzel | $3 |
Lord Trivia Quiz. GREAT IGM! Under a time limit, you must answer a
question about Lord. The prize is one skill use, which isn't
too much, and it works well with the game! A good choice for
any game!
|
| Skill Training Center | 1.04 | Brian Bosscher | FREE |
Three ANSI games -- one for each skill. Beautifully done ANSI games, tons
of fun, looks great! Rewards are just right! However... if you run
multi-node, you'll have some problems with the way it runs.
|