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January 26, 2004

StormDoor

Nullvalue over at BBSmates sent this to me.

For anyone interested in writing door games, I have created a new doorkit, called StormDoor. It has been written specifically for 32-bit Windows Programming languages, such as Visual Basic, Visual C++, and .NET. The doorkit is compliled into an ActiveX object (OCX), and can be used from within any programming language which supports this technology. It's very easy to use.. Supports most ANSI commands, and real-time multinode communication. The Multi-node communication is accomplished by using windows sockets (via UDP protocol) to communicate between the multiple instances (nodes) of the door.

This is the first release beta, so if you have any questions, email nullvalue@bbsmates.com.

StormDoor is distributed with documentation and a commented sample application.

http://www.vaper.org/stormdoor.htm

Posted by v at 03:21 PM | Comments (0) | TrackBack (0)

January 15, 2004

Beemail 4.97

Taken from the Beemail site.

BeeMail 4.97 has been released.  Apparently in the last release I got
fat-finger syndrome and left some DLLs out so it would not run properly.  
Those DLLs are included in this release as well as a few more minor bug fixes.


Click the link to download version 4.97 of BeeMail to keep things moving along.

Posted by v at 07:39 PM | Comments (0) | TrackBack (0)

December 29, 2003

Lord stuffs

Over the holiday break, I was able to complete the Win32 port of Legend of the Red Dragon.. What I'm needing now is a good beta run.. If you're interested in playing, shoot over to ztest.myip.us..

If you run into any problems, be sure to take a screen shot, and send me an email with all of the details.. My email address is mike@lordlegacy.com

On a side note.. A huge thanks to Dasme who's taking over webmaster duties of the Lord site..

Posted by Z at 09:39 AM | Comments (0) | TrackBack (0)

December 17, 2003

WWIV Back in Development

Good news for all the hard-core WWIV fans, as v5.0 goes to public BETA. This version is full of long awaited, and needed upgrades. This project will bring WWIV back into the mainstream BBS community. Very exciting time to see the interest in the BBS community spur such a familiar software title to go back into development. Get your copy at the WWIV website. Some of the upgraded features are listed below. Click MORE.

read more »

Posted by ACTION at 11:41 AM | Comments (0) | TrackBack (0)

December 03, 2003

WWIV 5.0 In Beta

After a long down time WWIV 5.0 is going into beta. We have been sent the What's New Text Doc for the Beta. So here it is.

read more »

Posted by v at 08:38 AM | Comments (1) | TrackBack (0)

November 23, 2003

APOLLO BBS

ALPHA TESTERS NEEDED

Currently, the software is in the very early stages of development. Right now, the configuration program is complete, and the work on the Telnet server is just beginning.

If you would like to influence the look and feel of your bbs software, then this is your chance!! They are looking for Alpha testers! If you are an active SysOp and wish to help test the Apollo BBS, please send an email or post in our forum.

DTR & Godspeed,
ACTION

Posted by ACTION at 12:28 PM | Comments (0) | TrackBack (0)

October 30, 2003

IMPERIUM v5

The following is the latest entry from Chris King at the IMPERIUM website
"October 21, 2003

Development complete?

Well theoretically anyway... the list of things that needed to be implemented, updated, and ported seems to be empty. In an ideal world things would be running nicely... since this isn't an ideal world things are still broke and so the debugging phase begins. Players can register and join a game but the units seem to be getting lost after being created or passed off to the player and things go south when Imperium tries to grab the new unit and draw the map around it. And the quit routine doesn't seem to actually end the session. And intro screen doesn't seem to be displaying. And for some odd reason it seems to take 2 key presses to process a command. And... we still have a lot of work to do :)

I think we've technically whacked the champagne bottle across the bow and put the program into the water... Imperium 5.0, it's not ready to sail, but, by God, it's staying afloat! :)"

We anxiously await the launch!

DTR & Godspeed,
ACTION

Posted by ACTION at 09:42 PM | Comments (0) | TrackBack (0)

October 20, 2003

New GameSrv Beta

MannSoft.ca - Your home for software that doesn't suck

Manning just uploaded a new GameSrv.exe on the GameSrv BETA page. The changelog is available on that page if you want to know what's new. Just remember that it is an upgrade (only comes with a new .EXE) so if you don't already have the first beta installed, you'll need to download it first in order to run beta 2.

Posted by v at 09:05 AM | Comments (0) | TrackBack (0)

Synchronet 3.11a Beta

Synchronet BBS Software

"The next release (v3.11a beta) will be out "soon". If you'd like to track the progress, see the new dynamic CVS commit log. I also have a new dynamic Synchronet to-do list which is much easier for me to edit, update and keep current than the old static HTML list (which is now very stale), but most of the things in this list are slated for the v3.20 release time-frame."

Posted by v at 09:03 AM | Comments (0) | TrackBack (0)

Open XP Beta

OpenXP Online

OpenXP Version 3.8.13 Beta is available for download as well there is an info page, although it is not in english.

Posted by v at 09:01 AM | Comments (0) | TrackBack (0)


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