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July 22, 2004
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New Alpha GameSrv
R & M Software
Alpha 3 of Game Srv is now out. Since I have not done it yet, I put the About page for Alpha 3 in the Read more section below.
read more »
About ALPHA 3
This newly released ALPHA version is far from complete, but since some people wanted to see the progress, I'm making a test version available.
A word of warning: The database structure has NOT been finalized, which means you should probably not spend a lot of time customizing the system. When the next ALPHA or BETA version is released, I can say with 99% confidence you'll have to start from scratch because I've changed things. So please spend a little time playing with the settings to see if you can break anything, but don't worry about making a completely customized system yet. (Besides, most of the functionality isn't there for you to customize anything anyway...)
Requirements
Unfortunately I find configuration programs boring to create, so they are always the last to get done. So as you might have expected, this test version will not come with one. This means you're going to have to configure everything by hand...and since the configuration is all stored in a Microsoft Access 2000 database, that means you're going to need a copy of Microsoft Access 2000 installed in order to use this ALPHA test.
New Features
- MENUS! That's right, you don't need to try to cram 100 doors onto one screen anymore, GameSrv now has support for unlimited menus.
- Exception handling! There was a little bit of this in the last version, but not enough. This new version should be incredibly stable.
- Customizeable logon process. Now you control what happens when users log in.
- Built-in e-mail verification. You've seen the feature in web based forum software, now GameSrv has it too.
- Ability to run a closed system. Do you like full control over who plays on your board? Now you can disable the new user signup process.
- Access level specific menus. When GameSrv tries to display an ANSI menu, it tries to display one specific to the current users access level, if that isn't found it tries to display a generic one, and if that isn't found it displays the "canned" menu.
- Better looking "canned" menus. Now if a menu doesn't have a custom ANSI screen, the GameSrv generated canned menu won't be so ugly. (I can't take credit for the new look, I stole it from Shotgun PRO.)
- Global menu items. You can define certain actions (such as "Quit to Main" or "Logoff") to be visible from EVERY menu in the system. If you have a lot of menus, this saves you from adding these options to every one of them.
TODO
- Support for upgrade paths. In the past when a new version of GameSrv was released, it had no backwards compatability with previous versions. Remember the time I went from plain-text to encrypted passwords, and then back to plain-text? Each version required your users to sign up as new again. This will not be the case with the new GameSrv.
- Automatic RLogin white list management. In order for a remote system to connect to yours via RLogin, their IP address has to be in a white list of trusted remote hosts. Since most sysops have dynamic IP addresses, this means that the white list has to be updated manually when a remote host's IP address changes. The new GameSrv will have an optional server which will listen for IP update notifications sent by remote hosts as their IP's change. (The remote host will need to run some sort of client program to connect to the GameSrv IP update server.)
- Who's online list. This feature will get added back in eventually.
- Changeable user information. If the user needs to change their e-mail address, they'll be able to (if you let them).
- Stop multiple connections from a single user. Old versions would let one person log onto multiple nodes simultaneously. The new version will put a stop to that.
- Lots of other stuff. If you want a particular feature added to the list, e-mail me and let me know.
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July 19, 2004
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Gamesrv Stats v1.0 Released
Oddware
User Stats / BBS Stats / Message Wall / Last Caller Door
All Wrapped Into One Program That Will Run At Logon
On Gamesrv Systems
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July 16, 2004
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Food Fight v2.4 Beta 1
Bug Fix Report For Food Fight v2.4 Beta 1
File Locking Caused The Door To Terminate During Multi Node Use
Bug In The Bathroom Fixed Where You Could Sell Unlimited Amount Of Food
Change The Way You Choose Who To Fight Goes By User Number Now
Fixed The *nix Terminal Fight Problem
Fixed The Location Of The Press Enter Prompt In Admin Office
Fixed Robbing Error Now Does It Correctly
Fixed A Minor Sorting Error In The Score File
And Hopefully That's All The Errors There Is If You Find
Anymore Please Let Me Know So I May Fix Them
The Next Beta Will be Released Soon After Some Testing
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CrashMail II 0.71
CrashMail II
Release of CrashMail II 0.71. Fixed a bug that could cause CrashMail to crash when exporting messages from a JAM messagebase that contained deleted messages.
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July 13, 2004
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Storm Door v0.3Beta Released
aron hoekstra's projects page
StormDoor is the first (and only) BBS Doorkit written specifically for Visual Basic. StormDoor is compiled into an ActiveX object (OCX), so it can be used from within many different Windows programming languages including VB, VC++ and .NET. It's very easy to use, supports ANSI, and realtime multi-node communication. Multi-node communication is accomplished using windows sockets (via UDP protocol) to communicate between the multiple instances of the door
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July 12, 2004
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GameSrv Alpha2 Released
R & M Software - Your home for software that doesn't suck...too much
Just uploaded a new ALPHA 2 version of GameSrv. This version is a little bit more functional than the last, with the most important addition being the user stuff. Now doors will see users as unique people, unlike in ALPHA 1 where it saw them all as the same person.
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July 09, 2004
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Changes
Well thanks to Z (Michael Preslar) I now can watch all BBS websites on a daily basis a LOT easier now. Not going to tell you what I have, but BECAUSE I can now keep up-to date on any number of web sites that I need to, I am going to add in some new categories for posting:
Dead Site: When A site I watch goes down for over 30 Days I will post it here. Unfortunately this will probably be a very active category.
League News: If you are a LC and you want to have news on your league posted. (Winners, resets etc.) All you will need to do is send me the URL of your Leagues News page. Note Not a ans2html of the bbs scores, actual news for the league then I will start posting it for you.
Also if you have a bbs related Web site and you are not sure if I am watching it PLEASE email it to me. If you can give me a link directly to your news page, but if not I will find it my self. I have most of them but there are always more.
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July 08, 2004
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ONLINE LORE Registration
Elven Software
Due to the recent amount of activity on the Lore registration front, we've decided to automate the free Lore registration code handout process.
From now on, instead of emailing Elven Software and waiting for Justin's busy life to allow a moment to hand-generate your registration key, now YOU can take matters into your own hands and do it yourself!
Thanks to the Free Pascal project and a little help from PHP, all you have to do is fill out the form and you're immediately emailed your Lore registration keyfile! How handy is that?!
Ok - enough banter - on to the registrations!
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GameSrv ALPHA Release
R & M Software - Your home for software that doesn't suck...too much
New ALPHA Release
Just uploaded the webpage for the GameSrv ALPHA. Later tonight after I've thrown together a small amount of documentation I'll upload the RAR archive and activate the download link.
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July 04, 2004
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Food Fight 2k4
Food Fight 2004 v2.4 Public Beta Release 1
Released 07/04/2004
http://www.oddware.org
What's New:
Well After A Few Months I Finally Have A New Release Of Food Fight 2004. I Wrote It In Pascal. It's Now 32bit Supporting DOOR32.SYS Systems. I'm Still Working On The *nix And OS/2 Versions.
Everything Has Been Redone. A lot Of New Features Have Been Added That I Think You All Will Enjoy.
Better IGM Support
Food Dealer
Grade Levels
School Yard Bully
Made The Lottery Harder
Admin Office
Anything That You Could Think Of To Be Configured Now Can Be
Better Ansi Screens
No Longer Have A Bunch Of Ansi Files With The Zip
And Much More.
Check It Out!
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Food Fight !!!
Food Fight 2004 v2.4 32bit Public Beta Release 1 For Win32 Has Been Released!
Food Fight Fans will love this version, it has MANY new features. One minor set back is you wont be able to upgrade from v2.3 to v2.4. If you are running previous versions, you will need to reset.
Food Fight 2004 v2.4 only supports the win32 OS at this moment.
Grab a copy now!
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July 02, 2004
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Mannsoft / R & M Software / Gameserv
R & M Software - Your home for software that doesn't suck...too much
For those that don't know. MannSoft has been terminated, and Manning (Aka Ree) has come back up with R&M software at the above page.
And the Man with 1000 layouts has indeed changed them again. But he stated that this is the last time. (Yea Right) But that is not what this is about.
The new beta of Gamesrv is up and running on Ree's home bbs. This is a complete re-write with many new features. If you are currently using a Gamesrv system you need to check out the new beta.
Ree is hoping for a public beta/release on 7/4/2004
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Another Quest for Ambroshia
Ambroshia: Test of Time
A new quest by Rugar of the Red Dragon BBS was released. It is available via our Quests Page.
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June 30, 2004
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Scratched Reality
Scratched Reality
Maskreet is back online with a new website related to bbsing with Mystic.
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MBSE Version 0.60.0 Release
I missed this one, Better late than Never.
MBSE BBS For Unix
05-Jun-2004 Version 0.60.0 stable is released. Highlights of this release are:
Added some support for charset translation again.
Support for 2.6.x kernels.
Files database format changed, and a new api to access the files.
Lots of small fixes and extensions.
For further details read the ChangeLog.
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New Quest For Ambroshia
Ambroshia: Test of Time
Taken from the Ambroshia home page.
"A new quest by Oddware was released. It is available via our Quests Page.
I have been receiving quite a few suggestions and problem reports, so to try and make
these public and see if anyone can offer some help where I cant, the below link will take you
to a forum I have setup. If you are a sysop or player of Ambroshia and are having issues
or have suggestions please click on the link.
You DO NOT have to register, you can just post. If you are a sysop and having problems, please
post system specs and as much info as possible about the error..Thank you "
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June 11, 2004
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Net Runner Legal Key Gen
Rob Jacob released a freeware Key Generator for NetRunner today, after reading a recent post at the Archives that said he vanished, he contacted PCM to let him know hes still alive and well.
You can download both the keygen and the NetRunner door here:
Net Runner
Key Gen
Or of course you can always get them directally from the archives.
http://archives.thebbs.org/cgi-bin/search.pl?text=NetRunner
Rob is currently working on porting NetRunner to the Web. Due to someone else using the name NetRunner for their own product, Rob has desided to change the name of the web version to MatrixRunner. He currently has an alpha version running, but its still in the early stages of development.
http://www.hobbydo.com/matrixrunner/
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June 08, 2004
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NetFoss!
After a year and a half pause, NetFoss is now back in development!
Version 0.9 was released last night, which adds compatibility for several doors with braindead FOSSIL support, as well as some minor enhancments to improve overall performance. It's using the redesigned Communication Engine, (formerly available only as an experemental beta) which delays writes by a fraction of a second to cause larger TCP/IP packets to be sent.
NetFoss is a freeware telnet FOSSIL driver for Windows 2003/XP/2000/NT4, which is fully compatible with the Level 5 FOSSIL specifications, and also includes support for the X00 enhanced FOSSIL functions. Because its written entirly in ASM, its considderably smaller and faster then other FOSSIL drivers.
NetFoss is currently in need of new beta testers. Since development restarted two weeks ago, only a handful of the former beta testers are still active. There is a signup form on the homepage in case you are intrested.
http://pcmicro.com/netfoss
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April 27, 2004
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BBS XChange
BBS Xchange, the banner exchange program for the bbs community, is active once again.. Better said, I'm running it now. So, be sure to shoot over to the site, and add your banners!
http://bbsx.thebbs.org
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Support this Site.
Although BBS News is free, Web space, Email, File Server Space, and all the other crap that it takes to keep this going costs. So if you have a few bucks that you can send to my web host, then please hit the button below. Be for you think Well 5.00 wont help... It will.
If you do not want to use Paypal PLEASE contact me directally and I can give you alternate methods.
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Last 25 Articals
Last 5 Comments
Melkor: Im trying to get wwiv 5.0 and 4.30 since there are no menus in 5.0 as of yet and for the last month ... [ go]
Ree: I said this is the last time the links would change because they are now in the format of:
http://w... [ go]
Warrior: does anyone know where to get the Original Arena Warriors door game by Greg Hartle?
... [ go]
Steve Winn: Heh I never left.. just been working on other projects :)... [ go]
homer jay: Wow, OS/2. Had no idea people still used it :)... [ go]
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