Belgarion's LORD LADY Scripts v1.70 ** November 2009 update ** ----------------------------------- Notes: This docs file is updated periodically. However, I no longer intend to do much work on my LADY scripts. No one is asking for any scripts to be worked on, so unless that situation changes, I am NOT doing LADY Script programming any longer. July 04th, 2009 note. ========================================================== Recent Script Updates: The Bandit v1.10, The Charm Tax v1.25, DragonPoop #2 v1.06, Gem Fairy Trade v1.08, Gem Trader v1.40, The Nice Hag v1.30, Goofy1 v1.10, Ruined Castle v1.10, The Troll #2 v1.04, and Two Gems v1.07. -- Apr. 12 - May 11, 2005. Created scripts 10/18/06: Grizelda v1.15, Horny v1.15, and SexChange v1.15. Edited 10/18/06: dt_test.ldy, gnome.ldy, gemtrade.ldy (v1.50) files. * All of my personal .LDY files were re-dated on 02/21/06. DGT-LADY.ZIP - Belgarion's LORD Lady Scripts v1.70. -- v1.50 released officially on Dec. 07, 2004. -- Posted on Castle LordNews FDN using Lady_150.zip filename. -- v1.60 released officially on May 18, 2005. -- Posted on Castle LordNews FDN using Lady_160.zip filename. --------------------------------------------------- -- v1.70 work started on Jun. 11th, 2007 for later release -- officially using Lady_170.zip filename. --------------------------------------------------- Recent IGM Releases: January-December 2007 period: -- Kiteria's LORD Bank Player Database Editor v1.30. -- Kiteria's LORD Bank v1.50 LORD IGM. -- ChasWare LORD Player Editor v1.40 LORD Utility. -- ConvBank v1.10 KLBank IGM utility. -- Kiteria's LORD Bank Player Database Editor v1.40. -- Kiteria's LORD Bank v1.60 LORD IGM. -- LordMenu v1.40 LORD utility. -- The Village Hut Player Database Editor v1.00 -- The Village Hut v2.20 LORD IGM. -- Turgeon's House Player Database Editor v1.10 -- Turgeon's House v4.30 LORD IGM. -- ConvBank v1.20 KLBank IGM utility. -- Kiteria's LORD Bank Player Database Editor v1.50. -- Kiteria's LORD Bank v1.70 LORD IGM. -- ConvHits v1.20 H.I.T.S. IGM utility. -- Hiding In the Shadows Player Database Editor v1.10. -- Hiding In the Shadows v3.00 LORD IGM. -- WereWolf II Player Database Editor v1.10. -- WereWolf II v1.00 LORD IGM. -- LordStat v2.20 LORD utility. -- Ruined Castle Player Database Editor v1.00 -- The Ruined Castle v2.30 LORD IGM. -- Gem Trader Player Database Editor v1.20 -- The Gem Trader v2.60 LORD IGM. -- LORD Holidays Player Database Editor v1.00 -- LORD Holidays v1.00 LORD IGM. -- ConvLore v1.10 Player Database Converter for ROL IGM. -- OutsEdit v1.00 Player Database Editor for The Outlands Tavern v1.6 and v1.64+ betas. -- LC2Edit v1.00 Player Database Editor for The LORD Cavern v1.7. Not usable with v1.71+ Betas. ============================================================ Scripts inside archive are by Donald Tidmore, Gordon Lewicky, Michael Everett, and Dan Stovall. Copyright (C) 2002-2009. Following his death in July 2005, I have adopted all of the LADY scripts that were created by Gordon Lewicky. All of the scripts in GL-LADY.ZIP are copyright 2005-2009 Donald Tidmore. -------------------------------------------------------------- All Rights Reserved by authors. FreeWare Code/Text files. Archive files layout/structure altered on 04-19-2002 to new style. ================================================== Master files are stored on my web-site inside this file: http://camelot.legendarydragons.com/Scripts/dgt-lady.zip ================================================================= Fidonet: Camelot LordNews FDN copy (OLD): Posted 11/02/2002: http://www.filegate.net/camelot/lordfile/lady-139.zip FDN Copy #2 (OLD): Posted 12/05/2004: http://www.filegate.net/camelot/lordfile/lady-150.zip FDN Copy #3 (OLD): Posted 05/18/2005: http://www.filegate.net/camelot/lordfile/lady-160.zip ================================================================= NOTE: Current copies of dgt-lady.zip and all .LDY scripts are always available, along with .RHP igm scripts, from the LORD IGMs Page on my Castle Camelot web-site. Online files are not always up-to-date. Contact me via email if you want to be sure you have the current LADY script files and dgt-lady.zip archive file. ================================================================= Contents/Structure: 1) Dgt-Lady.zip: Primary file now contains only those files that are by me, personally. GL-Lady.zip contains the LADY scripts that were created by Gordon Lewicky. Excluding those placed in other archives, such as LdyQuirk.zip, for example. ME-Lady.zip contains the three Lady scripts by Michael Everett and Dan Stovall. { ==================================================== } 08/04/05 Note: With Exception of scripts in GOOFY1.LDY, all of the scripts enclosed in this collection have the @#Install and @#Uninstall code that is needed for using them with LORD v4.07, and the four versions of LORD v4.08 beta. (revised 10/18/06) The scripts, except for the v4.07-specific ones such as GemFairy, all remain usable under LORD v4.05pb and LORD v4.06. 10/18/06 Notes: All of these scripts are fully supported and usable in DOS LORD. Some only work in LORD v4.07 and v4.08 beta, such as Gem Fairy Trade, Troll #2, and DragonPoop #2. The two Gem Trader scripts are NOT usable with LORD for Windows v4.07 beta's April 2006 compilation. It is unable to execute the @promptn statements that the two scripts use. They are not retested yet using LORD/32 v4.08 beta's September 2006 compilation. =============================================================== 10/18/06: I've created stand-alone scripts GRIZELDA.LDY, HORNY.LDY, and SEXCHANG.LDY with INSTALL and UNINSTALL script code from the Goofy1.ldy script file. Those should all work with DOS LORD v4.05pb, v4.06, v4.07 and v4.08 beta. My dt_Test.ldy script has been updated to utilize the three new scripts, instead of goofy1.ldy. I am not editing Goofy1.ldy's dragpoop script section with INSTALL and UNINSTALL code, since it was replaced by DragonPoop #2. =============================================================== ** No support is promised or offered for usage of *ANY* script created/supported by Donald Tidmore for LORD's 32-bit OS/2 and Linux versions, since I don't use either OS/2 or Linux. If the scripts work under them, that's great. ** =============================================================== See LADY.DOC and LORD.DOC for information on usage of LORDCFG to install and un-install LADY scripts using LORD v4.07's EVENTS.DAT file and the Lord.ldy file. LORD v4.07+ no longer uses the events.ldy file. If you need further info, ask Michael Preslar to explain things to you. Donald. ** 06/15/06: DOS LORD v4.07 was officially released on June 07th, 2006 by Michael Preslar for Metropolis Gameport. ** ** 10/18/06: Preslar resumed development in late September 2006 of DOS LORD, LORD/32, LORD/X, and LORD/2 as v4.08 Beta. ** Gemtrade.ldy and GemFairy.ldy are NOT usable with LORD/32 because its LADY script engine can NOT properly execute the scripts @promptN commands. This also applies to GNOME.LDY and DT_Gnome.LDY, which also use the @promptN commands. ** I have not tested any of these scripts with LORD/32 v4.08 beta yet. { ===================================================== } I) LADY Scripts by Donald Tidmore, in order of creation: Note: I don't always remember to have version numbers updated in this file. For correct version info, always check the actual .LDY file as well. -- Sharpen Weapon. Sharpen.ldy - Meet an blacksmith sharpening weapons, and get a freebie quick weapon go-over done by him. Gives 3 Strength points. ** Created in August 2002: v1.02. wording changes. v1.03: Tested script under LORD 4.06. v1.04: minor edits. v1.10: Changed color code usage. Formula change to 4 Strength points times Game Level, capped at 24 AS points. 05/17/03 v1.12: 12/30/03 revision. Shows actual amount of strength awarded. ---------------------------------------------------------------- -- Polish Armour. Polish.ldy - Find the blacksmith again, this time cleaning up armour outfits and doing repairs on them. Get a quick polish job done on yours for free, and get 5 Defense points. ** Created in August 2002: v1.02. wording changes. v1.03: Tested script under LORD 4.06. v1.04: minor edits. v1.10: Changed color code usage. Formula change to 5 Defense points times Game Level, capped at 30 DS points. 05/17/03 v1.12: 12/30/03 revision. Shows actual amount of defense awarded. ---------------------------------------------------------------- -- Two Gems. Gem2.ldy - Simple alteration, including recent wording rewrite, of Michael Preslar's basic Gem event. Gives player TWO gems. ** Created in August 2002: v1.02 - wording changes. v1.03: Tested script under LORD 4.06. v1.05: Changed to award two gems PER game Level, capped at 12 gems for players at Levels 6-12. v1.06. 05/17/03. Color code usage tweaking. v1.07. 12/21/03. Resets over-range Gems stat, if needed. ---------------------------------------------------------------- -- Gem Trader. GemTrade.ldy - Find Peddler Jack mixing up his magical potions, for sale to the Inn's bartender. For being a pleasant companion, he offers you a discount deal. For each 3 gems you give him, you get two potions. And you may specify which type you want, and how many "deals" you want. Up to 999 per Event. An event only lets you choose once. Choices are: Hitpoints, Strength, Defense, Special Deals, or Pass on Offer. There are five special Deals. (1) Purchase Horse for 16 Gems; (2) Purchase Fairy (LORD 4.07+) for 32 Gems; (3) Purchase Orphan Kids for 40 Gems each; (4) Purchase Saddle for 10 Gems; and (5) Purchase HorseShoe set for 10 Gems. Deals #4 and #5 are only usable if user has a Horse. Player has to pay 4-gem "Admission Fee" in order to make a purchase. If you can not afford any of the options, you don't get to see the Special Deals Menu. Options other than Horse that the user can't afford are not displayed on-screen. Entering a false number for Potions purchase, or Special purchases, results in immediate punishment for dishonesty. Entering an 0 will cancel a purchase, if you change your mind. --------------------------------------------------------- v1.06 - Allowed multiple, repeat Potion purchases. As long as player has Usable Gems, they can continue making purchases. v1.07 - Rewrote punishment routine for dishonest Potion requests. v1.08 - Added Special Deals Menu, with Horse option. v1.09 - Revised Special Deals, to offer Fairy option. BETA v1.10 - Debugged, publicly released, version. v1.11 - Rewritten text sequences throughout script, and changed internal script labels. Payment of Extra Gems for Horse/Fairy results in small repayment in Charm points. v1.12 - Fairy Deal processing now done via subsidiary file, GemFairy.ldy. To run it, user MUST be running LORD v4.07 beta. To USE it, you have to have post-April 2002 compilation. Tested primary potion purchase components under LORD 4.06. Dishonesty tests, and Horse purchase not yet verified for 4.06. v1.13 - Checks for out-of-range values during Potions sales, and ensures that they are reset to maximum values. v1.14 beta - Added support for sale of Charm Point potions. 11/16/02. Changed Dgt-lady.zip version # to 1.40. v1.15 - Script does not give free Max Hitpoint to player any more. Instead you are given 1 free temporary hitpoint, when you only have 0-2 gems. 03/19/2003. Dgt-lady v1.42. 03/19/03 Note: The Gem Trader v2.00 LORD IGM was officially released on March 17, 2003. You may download it from this URL: http://camelot.legendarydragons.com/LordApps/gemtr200.zip. 05/09/03 Note: Gem Trader IGM v2.10 is now available. http://camelot.legendarydragons.com/LordApps/gemtr210.zip. 11/10/03 Note: Gem Trader IGM v2.20 is now available. http://camelot.legendarydragons.com/LordApps/gemtr220.zip. =============================================================== v1.17 - 12/15/03: Added code to allow players to adopt Children. v1.18 - 12/17-19/03: testing session for children code completed. =============================================================== v1.20 - 12/05/2004: revised script label names. v1.22 - v1.28: Not released publicly. Used to test revisions to code to fix Gem Trader script's Potions Trade sections to work correctly using Sept. 2004 compilation of LORD 4.07 beta. =============================================================== v1.30 - 02/14/05. Wrote new script code to grant players free healing if they need it, with two scenarios covering female player getting special treatment from Peddler Jack, and male player finally getting to meet Samantha. * 04/12/05: Added number identifiers to script's @ELSE entries. v1.40 - 05/11/05. Added support for adopting up to 99 Kids per Orphan Trades session to Gem Trader script. * 07/24/05: Added LORD v4.07's @INSTALL and @UNINSTALL script code statements to Gemtrade.ldy, GemFairy.ldy, other scripts. =============================================================== * 04/09/06: Adoptions per purchase limit raised to 250. * 06/17/06: Adoptions per purchase limit raised to 400. * 10/02/06: v1.49: Fixed glitch in Horse Trade's Extra Gems handling so that event works like Fairy Trade event. * 10/18/06: Changed to v1.50. Raised Adoptions per purchase limit to 600. DGT-LADY.ZIP changed to v1.65. * 06/11/07: Changed DGT-LADY.ZIP to v1.70. ------------------------------------------------------------- Work done in LORD IGM to limit per-use purchases MAY be adaptable to LADY script at some point. Removed ideas for Gem Trader expansion 02/14/04, relocating them into gtL_Todo.txt file. * 12/12/06 Note: Gem Trader IGM v2.50 is now available. http://camelot.legendarydragons.com/LordApps/gemtr250.zip. -- Archive contains JACKEDIT v1.10 and JACKCONV v1.00 files. =============================================================== -- Gem Fairy Trade v1.08. GemFairy.ldy. Is designed to run ONLY via GemTrade.ldy, using @RUNSUB command. It inherits the player's LORD stats from the Gem Trader script. Side-effect of moving the Fairy code to separate file is that you no longer get to make another purchase from Gem Trader, during the current forest Event. -- First version was publicly released on Aug. 24, 2002. -- Runs under LORD 4.06, but (a) you don't get a Fairy, and (b) you just lose your gems. And (c) you get several ERROR messages when LORD can't understand v4.07-specific script commands. -- v1.02: Fixed errors, including one that doubled Charm points when Extra Gems were paid for Fairy. -- v1.03: 12/19/03: Minor color code tweaking. -- v1.04 - 12/05/2004: revised script label names. ================================================================= -- Pretty-Stick and Ugly-Stick. Names are PretStic.ldy and UglyStic.ldy. The original LORD events are done by Michael Preslar together, and now use random selection, between 1 and 5. Mine simply give 5 Charm points, or take away 5 Charm. And I have reworded the encounters to my own style now. -- v1.04: Tested script under LORD 4.06. (Both scripts) -- v1.06: 12/27/03: Won't display Charm values above 32,000 points in Pretty-Stick. Similar update was not needed for Ugly-Stick. ---------------------------------------------------------------- -- High Spirits. HighSpir.ldy. *NOTE: Primarily is for usage by other Script authors. Developed to test Nice Hag's feature on handling Temporary HP's. Anyway, it simply gives the player High Spirits, and grants 200 Temporary HP. Two gems are also granted to player. May be used in a BBS game if sysop wishes to do so. v1.04 07/06: Granted player 10 Gems. Older v1.02 version was giving them 5 gems. Script changes are primarily done for testing Gem Trader updates, etc. ** v1.06 08/17: *IF* player has been injured, the script will now HEAL them. Current version also gives 15 Gems. ** v1.07: give player 10 forest fights. Tested under Lord 4.06. ** V1.10 - used for script testing mainly, and for setting up special conditions needed for debugging IGMs I am working on. ---------------------------------------------------------------- -- The Nice Hag. NiceHag.ldy. Find an old lady in forest, who's lost. Escort her safely home. Receive rewards from her sister and from Sarah. The sister is the Old Hag. She is Nice, ergo the script name. If player has no gems, you get one new Hitpoint for bringing Sarah home. If you have a gem, give it to her. You will be granted TWO new hitpoints. If you choose to keep your gem - No reward. Second, for all players: You are granted a Free Healing. Sarah's reward is 7 Defense points to aid you in your quest to find and defeat the Red Dragon. -- v1.10: Modified to award players a small amount of experience points for showing courtesy to old ladies. -- v1.12 uses standardized variables, and new Exp. point reward system. -- v1.14 - Revised ending display of player's Strength. ** Created in August 2002: v1.16 - Defense reward dropped to 5 points. -- v1.17: Tested under LORD 4.06 for some scenarios, so far. -- v1.18: Handling of LORD 4.07 beta problem with over-range stats. -- March 12, 2003: minor revision to fix color code usage for script characters Sarah and the Old Hag. No version # change. -- 05/27/03: v1.21 work on script. -- v1.22 - Script does not raise Max HP above 32,000 points. 12/20/03. -- v1.23 - 12/21/03: Updated Experience rewards for Levels 6-12 players. Added ending notations about tough monsters to watch out for. -- v1.25 - 09/10/04: use of Light Cyan consistently for quoted text said by Sarah or Hag. On-screen wording tweaking at times for better viewing on Windows XP DOS screens, which are truncated. Meaning they only show text up to around column 70. User has to scroll sideway with mouse to see rest of a screen. -- v1.27 - 12/05/2004: revised script label names. ============================================================= * 05/12/03 Note: Nice Hag IGM v2.00 is now available. http://camelot.legendarydragons.com/LordApps/hag200.zip * 06/04/03 Note: Nice Hag IGM v2.10 is now available. http://camelot.legendarydragons.com/LordApps/hag210.zip * 10/07/03 Note: Nice Hag IGM v2.14 is now available. http://camelot.legendarydragons.com/LordApps/hag214.zip * 09/10/04 Note: The Nice Hag v2.30 was released on 03-25-2004. URL: http://www.filegate.net/camelot/lordfile/hag230.zip ============================================================= -- The Charm Tax. CharmTax.ldy. Just like people have to pay Income Tax in LORD, so do you have to pay Charm Tax. If you are below 140 Charm points, you're safe and will not be taxed. You even get to see Jennie again. All players above 140 Charm are taxed, at varying rates. Each tax bracket covers 40 points, and if you are over 180 points, you have to pay a Back Tax penalty. That is imposed in Experience points. Top tax rate is 18 percent, and the top penalty rate is 8 percent. ** Created in August 2002: v1.14 - Minor text wording changes. -- v1.15: Tested under LORD 4.06. -- v1.18. 05/17/03. Color code usage tweaking. -- v1.19: 12/21/03. Added Gold tax. -- v1.20 - 12/05/2004: revised script label names. ---------------------------------------------------------------- -- The Bandit. Bandit.ldy. You encounter a tough bandit in the forest and after a struggle are knocked out. When you wake up, you will no longer have your Gold or Gems. If you're really unlucky, during the fight your weapon is damaged to varying degree (based on weapon type), causing you to lose varying amount of Strength. All players receive wounds, causing you to lose one-half, three-quarters, or all but one, of your current Hitpoints. So you will have to risk a new fight to get money for healing, or run off to the bank. Released around May 07, 2002. ** Created in August 2002: v1.03 - Text dialogue changes mostly. -- v1.04: Tested under LORD 4.06 (some scenarios not re-tested under LORD 4.06 yet). -- v1.05: Allow limited 50% refund of lost Strength points for weapons #1-#10 inclusive, as long as player is Level 1-4. Allow limited gift of 2 strength points for those who don't qualify for the full 50% strength points refund. -- v1.06: Had some omissions/bugs. Forgot to assign the value of the strength loss to N35 variable properly for most of the weapon number processing code. And the secondary ending to restore some of the loss for Level 1-4 players was not working properly. Both problems are now fixed. 03/19/2003. -- v1.07: 12/27/03 revision. Event is now incorporated inside The Nice Hag LORD IGM, run at IGM exit on random basis. -- v1.08 - 12/05/2004: revised script label names. ---------------------------------------------------------------- -- Troll2.ldy - my revision of Preslar's script. If player has Fairy, they are brought back to life if killed by the Troll. -- Released on Aug. 24-25, 2002. -- NOT Tested under v4.06. Entire script uses v4.07 variables and math handling techniques. v1.02 - minor edits. 09/06/03. ---------------------------------------------------------------- -- Dragpoop.ldy - my revision of Gordon's DragonPoop story. Will save your bacon if you keel over dead, assuming you have a Fairy on you, and you're using LORD v4.07 beta for your steed. Best looking stallion in the herd you know. Just make sure he's older than April 2002. Have fun. v1.00. Released 10/24/02. -- v1.02. 01/29/03. Assuming player is Level 1-4, and they don't have a Fairy, they will be restored to life by a Guardian Angel. -- v1.03; Separated Fairy Rescue and Angel Rescue into two separate Label sections. That got rid of the weird error messages that v1.02 had when used with LORD 4.07. 02/07/03 * 09/10/04 Note: The Ruined Castle v2.20 was released on 05-23-2004. URL: http://www.filegate.net/camelot/lordfile/ruin22.zip -- The IGM now runs the DragonPoop #2 script event randomly during IGM exit process - if player is killed by Dragon Poop, he/she gets a chance of being revived to life by either a Fairy - or an Angel. Note: Angel Rescue only works for Level 1-4 players. -- v1.04 - 12/05/2004: revised script label names. ============================================================= -- Outhouse.ldy - LADY Script remake of the LORD IGM, by Robert Fogt. Need to go really bad? Try visiting the ole' Outhouse. Be careful where you "go", it could be a bad day for you. 10/30/02. -- v1.01: 12/27/03: minor code editing. -- 04/03/2003: The Forest Outhouse v2.00 LORD IGM publicly released. http://camelot.legendarydragons.com/LordApps/outh200.zip. -- 05/13/2003: The Forest Outhouse v2.10 LORD IGM publicly released. http://camelot.legendarydragons.com/LordApps/outh210.zip. -- 11/08/2003: The Forest Outhouse v2.20 LORD IGM publicly released. http://camelot.legendarydragons.com/LordApps/outh220.zip. -- v1.02 - 12/05/2004: revised script label names. ======================================================= -- Grizelda.ldy: Created stand-alone script on 10/18/2006. Contains INSTALL and UNINSTALL code required by LORD v4.07 and v4.08 beta. v1.15 replaces the original script code by Gordon Lewicky that is in his goofy1.ldy script file. ** Grizelda event. -- Horny.ldy: Created stand-alone script on 10/18/2006. Contains INSTALL and UNINSTALL code required by LORD v4.07 and v4.08 beta. v1.15 replaces the original script code by Gordon Lewicky that is in his goofy1.ldy script file. ** Horny event. -- SexChang.ldy: Created stand-alone script on 10/18/2006. Contains INSTALL and UNINSTALL code required by LORD v4.07 and v4.08 beta. v1.15 replaces the original script code by Gordon Lewicky that is in his goofy1.ldy script file. ** Sex Change event. All three scripts are by Donald Tidmore, using Gordon's code. ============================================================= LORD v4.06 compatibility notes: (Added on 08/25/2002) ------------------------------- 1) I do not know the cause of "L" symbols on blank lines in Gem Trader, or of "N" symbols in Nice Hag. Both scripts work anyway under 4.06. 2) Boolean script variables are NOT usable with LORD 4.06. 3) GemFairy.ldy, Troll2.ldy ARE NOT usable with LORD 4.06. GemFairy will take your gems, but can not give you a fairy. Do not use it with either LORD v4.05bp or LORD v4.06! 4) Verified as usable using LORD 4.06: Bandit.ldy, CharmTax.ldy, Gem2.ldy, GemTrade.ldy, HighSpir.ldy, Nicehag.ldy, Polish.ldy, PretStic.ldy, Sharpen.ldy, SkillUse.ldy, and UglyStic.ldy. ====================================================================== II) Scripts by Gordon Lewicky. Released April 2002. Bundled inside DGT-Lady.zip as GL-Lady.zip. Each script is posted are posted to Scripts directory on my web-site, along with GL-Lady.zip. -- TaxMan - TaxMan.ldy. Deals with LORD's continual problem with Gold overflow issue, by assessing an 50% Income Tax on all players who have 1 Billion in combined Gold. Gold in Hand + Gold in Bank. Decreases to assess an 10% tax on everyone else who is below 1 Billion, and above 1 Million. Those below 1 Million are not taxed, and survive the audit. Try visiting Jennie afterward. -- Goofy Events #1 - Goofy1.ldy. Contains four Lady scripts named DragonPoop, SexChange, and Grizelda. (1) Find the Red Dragon's poop and fall in it. Various results including death. (2) Horny gives player second chance to send Romantic Mail. (3) SexChange is an event where player made the fairies angry, spying on them. Punishment is a sex change. (4) Grizelda (added by Gordon to Goofy Events in 2002. 06/13/02: Version 1.10 - Grizelda: She just LOVES kids, BUT the ones she loves are YOURS. So she steals your kids (if you have below 11 you're SAFE), along with any that Doofus normally had stashed in the Orphanage to sell to people for Adoption. Player also loses extra Forest fights each stolen Child had been giving them. -- Doofus, Gem Trader Supreme - Gnome.ldy. Meet an wily old gnome who just LOVES to collect gems. He'll give you a great deal on gems. What can you get? A beating if you try to swindle him and get caught. Behave yourself, be honest, and get Hitpoints, Strength, Defense, Charm. Hey what's that? You have more? OK, pay admission price. Get a Horse or an Orphan. Psst. Ask for the Secret Deals, to find the hay-eater or the cute child. 06/13/02 Revision: Grizelda added to Doofus script. If you have more than 10 Kids and try to buy even more, well bad news. Some of your kids just got kidnapped by her. You lose some daily forest fights. ----------------------------------------------------------- ** Note: Started work on Doofus the Gnome IGM in May 2005. The DOS LORD IGM was officially released on July 17th, 2006. http://camelot.legendarydragons.com/lordapps/gnome20.zip -- Archive contains DOOFEDIT v1.00 utility. =============================================================== ** 10/18/06: Dropped all references for COUNT.LDY, Ldyquirk.zip, count.exe, and pcount.exe files. ===================================================================== III) Scripts by Michael Everett and Dan Stovall. Packaged in ME-Lady.zip, inside dgt-lady.zip. -- Golden Tree. GoldTree.ldy - A gnome you encounter under a tree grants you either a Bag of Gold, or you get some Defense points. -- Blue Fairy. BlueFary.ldy - Find a blue fairy. Rewards are Gold, Strength, Defense, or Forest Fight. One reward per event. -- Ruined Castle. RuinCast.ldy - (By Dan Stovall.) Find an old ruined castle deep in the forest. Choices: Go inside, look around, or leave area. Inside castle, may get Gold, Experience, or Max Hitpoints from the resident Spirit. Outside castle, on walk around, you can find an lost Child, some Gems, an Horse, or nothing. If you choose to Leave area, one choice gives you new Forest Fights. All three are fully tested, and work reliably. None will over-balance your LORD game by giving excessive rewards. That applies to all scripts done by myself and Gordon Lewicky as well. ================================================================ Info on Ruined Castle - LORD IGM Version, by Donald Tidmore: * 10/07/03 Note: The Ruined Castle v2.00 was released 07/10/2003. http://camelot.legendarydragons.com/LordApps/ruin20.zip * 09/10/04 Note: The Ruined Castle v2.20 was released 05/23/2004. http://camelot.legendarydragons.com/LordApps/ruin22.zip IGM version does the following additional events: (1) Player may request a Fairy from Ghost. But repeat fairy requests made during a day can result in player's death, or their being beaten up. (2) Players may request Charm, Defense, or Strength from the Ghost. (3) Only one IGM event may be chosen per visit, and sysops may limit daily access to the IGM to 1-8 visits each day. ============================================================= Scripts Usage Requirements: 1) User MUST use LORD v4.05pb, v4.06, v4.07, or v4.08 Beta. None of the Lady Scripts Variables are usable in other old LORD versions. 2) Willingness to use these scripts. Naturally . 3) An interest in giving your BBS' LORD games more random events. Testing Notes: Scripts by Gordon Lewicky and Donald Tidmore were all designed during LORD v4.07's development cycle. All have been tested under LORD v4.06 and DOS LORD v4.08 Beta. All LADY scripts were tested to varying extent using LORD for Windows v4.07 beta. Minimal testing has been done of the LADY Scripts using LORD/32 v4.08 beta, as of early November 2009. ===================================================================== For convenience of end user, copies of my LORD.ldy and test.ldy files are included in DGT-LADY.ZIP. However, the test.ldy file is ONLY usable with LORD v4.07, and the v4.08 betas. They are NOT usable with earlier LORD versions. (rewrote 10/18/06) It is up to each user of this Scripts collection to decide how to use them. The files will be need to be revised to meet each person's needs, as it is likely not everyone wants to run every single Lady script there is. As of November 2009, there are 20 script files by Donald Tidmore and several by Gordon Lewicky and Michael Everett included inside dgt-lady.zip and its subsidiary archives. ========================================================== *** IMPORTANT - READ THIS! *** *ALL* scripts in the Official LORD game's Events.ldy, included as DT_events.ldy, require LORD v4.07 or v4.08 beta. They either use new Lady script variables introduced in v4.07, or utilize new techniques in manipulating character stats. Either change makes them unusable by older LORD games. To avoid over-writing official LORD files, my own test.ldy and LORD.ldy files are renamed to dt_test.ldy and dt_LORD.ldy for bundling with this archive. ======================================================================= For further information on a specific script, read the script. And/or run it in your LORD game. If you wish to have an Lady script you have written released publicly send it to me. Indicate if you wish it included inside dgt-lady.zip, or if you want it distributed in a separate archive. * Note: In the four+ years I have done LADY script programming, no one other than Gordon Lewicky and Michael Everett has ever chosen to have their LADY scripts distributed by me, either separately or inside dgt-lady.zip. * ------------------------------------------------------------------- Simple Installation Instructions: ------------------------------------- 1) Preferably, unzip everything, including included .zip files, into an TEMP directory underneath your LORD game. 2) BACK up your current game's LORD.ldy and test.ldy files. I normally use .BKP extensions for such backups myself. Note: Events.ldy is no longer used by LORD and was replaced by EVENTS.DAT file in 2005, during LORD v4.07's development. 3) Merge scripts in this archive into your LORD.ldy and test.ldy as you see fit. See LORD's LADY.DOC file for directions on usage of EVENTS.DAT or contact Michael Preslar for assistance (mike@lordlegacy.com). 4) Play LORD and test each script. Then use them in regular play. It is suggested that sysops should evaluate each script for use publicly by their BBS's game users. Scripts such as HighSpir.Ldy were not written for wide-spread usage. 08/17 Note: HighSpir.ldy is for usage mainly by other script authors to use in debugging scripts, or for stand-alone players who like to boost/decrease character stats quickly, without leaving the LORD game to use the Player Editor in Lordcfg.exe. ------------------------------------- Testing Lady Scripts: 1) Open Start.bat in a text editor, Wordpad, etc. Find the LORD.exe command line and add /DEBUG to it. Save the file. You can also use /SUPERDEBUG, but it makes the LADY.LOG file get MUCH bigger due to it writing more data to the file during the execution of LADY scripts. 2) Alter LORD.ldy to use each script you wish to run, changing the &rnd number to the total # of scripts you use. Scripts that are commented out - with ; - do not have to be counted. Save file. 3) Repeat process with Test.ldy - Usable only with LORD v4.07 and v4.08 beta. 4) Start LORD, go into forest. To run Events randomly, press 3. May not work in older versions of LORD. To run a SPECIFIC script, usable ONLY in LORD v4.07, press X. That runs test.ldy, from which you can select the script you want to run/test. Note: The X key ONLY works if you have used /debug in the LORD.EXE execution line in your start.bat file. 5) Lady.log: Generated by LORD each time an Event is run. Contains diagnostic info on how they were processed. If LORD game hangs during a script, send this file to the script's author. In an .ZIP file. Is ONLY made while the /DEBUG is included in Start.bat. Sysops who do NOT want their player selecting Random events on purpose have to remove /DEBUG from their game. Pre v4.02 LORD games will not have this feature. Lady.log can quickly becoming very big, so periodically it has to be either deleted or renamed. It is recreated the next time an script is executed by LORD. -------------------------------- Feedback: Positive comments preferred . ---------------------------------------------------------------- Me - Email: donald.tidmore@usa.net, gtidmore@hiwaay.net, ktidmore@bellsouth.net Fidonet: 1:123/450. I'm available on the LORD and DoorGames echoes. http://camelot.legendarydragons.com/ - Castle Camelot site. http://www.filegate.net/camelot/ - Official Fidonet LORD FDN. ------------------------------------------------------------------- Gordon Lewicky: He died in July 2005. All of his LADY scripts are supported by Donald Tidmore since that time. Michael Everett and cousin -- news (at) bobobbs.net. Not available via Fidonet. http://www.bobobbs.net - ICQ: 895388 (Valiant) ================================================================ To reach LORD's author, use mike@lordlegacy.com. Or other methods accessible on his web-site: http://www.lordlegacy.com . He is available on most/all Fidonet echoes that pertain to LORD, BBS door games, etc. For info on Preslar's activities, you can check his web-site at http://www.michaelpreslar.com - and note that the site, based in PHP code, works well only with CURRENT browsers such as MSIE 6.00, Netscape 6.xx/7.xx, and Mozilla Firefox betas. ================================================================ ***** LORD LadyScripts List -- Created in mid-August 2002. ***** *** Replaced by LordScripts list. Created in November 2007. *** If you are interested in LADY scripts, join the new mailing list. See FORM code on my LORD Links Page, or in Issue #14 of LORD Authors Newsletter to quickly subscribe. Or using Email, write to: lordscripts@legendarydragons.com. Subject: Subscribe LordScripts List (can say anything). Message Body: subscribe LordScripts Your_Email_Address. Then send the message. You should receive List Welcome form letter message soon afterwards. Subscribers must confirm their subscription request, as of July 2003. ------------------------------------------------------------------- Disclaimer: ----------- Each script is released publicly once the author has tested it. Each member of the LADY Script Team tests each other's scripts. The scripts are warranteed as follows: 1) They work on OUR LORD games. 2) They don't screw up a LORD game's fair play environment, or seriously affect the LORD game's outcome. 3) They will take up some disk space, but with multi-Gigabyte drives, you'll never notice that probably. Each script has been, or will be, tested on the Arena BBS, on Everett's BBS, and on Lewicky's BBS. Betas of our scripts are usually only released to LADY Script Team members - they sometimes can crash the LORD game, if a script code section isn't fully debugged. When observed, any problems with LORD v4.07 and its Lady Script engine are sent to Michael Preslar for him to handle. --------------------------------------------------------------------- LORD Crash Notes: If LORD crashes while running an Event, the following actions must be taken by the stand-alone user or Sysop. 1) The character you used will still be listed as ON Now. Can only be changed via Player Editor -- IF your LORD game is registered. Non-registered player will be unable to use that character until the next day. ** If you have my LPEdit utility, then run it - with LORD NOT running, and use "New Day for Player". That will fix any problems caused to the player/character currently displayed on-screen. ** Spring 2006 Note: Due to changes in how LORD v4.07 worked, LPEDIT does NOT alter the player's On_Now status when "New Day" is run. This is also applicable to LPEDIT32. If you want LPEdit, version 1.40 is available here: http://www.filegate.net/camelot/lordfile/lpedit14.zip http://camelot.legendarydragons.com/LordApps/lpedit14.zip ** It was officially released on May 10th, 2007. LPEDIT/32, for LORD for Windows usage: Current beta is in: http://camelot.legendarydragons.com/igm-beta/lp32work.zip 2) Portions of LORD, and specifically the script that crashed, remain in memory. So an system reboot is recommended. Returning to LORD without a reboot will work for awhile. But if the original script has not been fixed, and is run again, LORD will crash again. Contact Michael Preslar for assistance if the faulty script is an official LORD LADY Script at mike@lordlegacy.com. Contact me for support of all scripts distributed inside the dgt-lady.zip archive, that were created by me, created by Gordon Lewicky, or created by Michael Everett and Gary Stovall. Give details on the script problem and send me your lady.log file, and I will work on solving the problem. Be aware that problems with the LORD LADY Script engine can ONLY be solved by LORD's developer, Michael Preslar. Note on Lady.Log: Check file size periodically, and delete file when it becomes real big. =================================================================== Note for Script writers: ------------------------ I suggest using Wordpad to edit an script as you are testing it. You have to save changed files to the LORD directory in order for LORD to run them. Changes may NOT be saved while a script is being executed, as the Windows O.S. locks in-use files from tampering by outside programs. For changes to be used by LORD, the edited files HAVE to be saved into your LORD directory. LORD usually will immediately access script updates if they are updated by an Windows program. However, if you are using two DOS sessions, what is changed in one session, is not noticed by LORD game running in the other session. LORD has to be exited and restarted for script changes to be tested and executed in this situation. ====================================================================== Script Alteration: ------------------ User may customize our scripts as you desire, for your own PERSONAL usage. If the script is severely altered, you MAY NOT use it in a public forum with our names included. That is illegal and unethical. NO Scripts bearing our names may be distributed anywhere if you have modified them, UNLESS you receive our permission to do so. Distribution of these scripts is forbidden by others to Internet sites. All distribution online must be done by the script's authors, or you are guilty of copyright infringement. Users may distribute this archive, UN-ALTERED, to another BBS if they wish to do so. No distribution of our Script programs is allowed via Fidonet by others, without my express consent. Or that of the script's author. ================================================================ FOR SYSOPS: If you need to alter one of my scripts, to correct errors observed under LORD 4.05pb or LORD 4.06, you have my permission to do so. JUST send me via email copy of the corrections, and your reasons for needing them. I will incorporate the fixes in a subsequent official version update later. Donald. Added 08/17/2002. SCRIPT EDITING Note - Sysops: If you feel one of MY scripts awards players too much of something, you have my permission to alter your BBS's copy of the .LDY file(s) in question. Just do not distribute altered copy to others without my permission please. Thanks, Donald. 02/06/2003. ==================================================================== Online/Fidonet distribution: ---------------------------- As they are released/updated, all Lady scripts distributed by myself are stored online in this location. -- http://camelot.legendarydragons.com/Scripts/. Note: The Fidotel server will not allow directory-level access so you can only download individual scripts by using the Scripts section of the Castle Camelot LORD IGMs Page. -- http://camelot.legendarydragons.com/camelot6.htm. Side-Note on RHP Scripts: Those are listed on the Lord IGMs Page alongside the IGM they are used with. E.g., all LordCave RHPs will be listed under the entry for LORD Cavern v1.6, which is the last version officially released as of August 2004. Backups of Dgt-lady.zip are made periodically in the main BBS files area of the Fidotel BBS; and on Mike Ehlert's BBS Archives site; and on the Castle Camelot web-site. -- You *CAN* access individual script files though on this backup site, which is updated periodically with my program update files. ----------------------------------- When updated on my Fidonet Camelot Lordnews FDN site, all LORD programs are posted here: -- http://www.filegate.net/camelot/Lordfile/. Dgt-lady.zip file was updated to the FDN on December 16, 2002, under its original name. To be SURE you have latest version, get dgt-lady.zip from the web-site on the fidotel server. The last version posted to Fidonet officially was v1.60, which was distributed as lady_160.zip, on May 18th, 2005. ===================================================================== Auxiliary text files distributed inside dgt-lady.zip are: (1) ccl-apps.txt and ccl-proj.txt; (2) dgt_hist.txt and gt_lady.txt (not updated since 2002); and (3) GTL_todo.txt (not updated since May 2005). The me_lady.zip subsidiary archive contains me-lady.doc, written by Michael Everett. ====================================================================== For current info on my LORD programs, always refer to the LordApps.htm and Camelot6.htm web-pages on my web-site. You can also refer to the ccl-apps.txt file, available on the web-site, from this URL: http://camelot.legendarydragons.com/ccl-apps.txt I would appreciate user feedback if you use any of my Lord programs. =================================================================== 10/07/03 dgt-lady.zip note: Removed old data file dgt_old.zip. ================================================================== Dgt_lady.txt was created on Mar. 22, 2002. This text file is Copyright @ 2002-2009 by Donald Tidmore. Revised on: October 30, 2009 at 11:16 pm.